Searched refs:VT_ENEMY (Results 1 – 3 of 3) sorted by relevance
1124 pub const VT_ENEMY: flatbuffers::VOffsetT = 28; constant1220 self._tab.get::<flatbuffers::ForwardsUOffset<Monster<'a>>>(Monster::VT_ENEMY, None) in enemy()1623 self.fbb_.push_slot_always::<flatbuffers::WIPOffset<Monster>>(Monster::VT_ENEMY, enemy); in add_enemy()
1291 VT_ENEMY = 28,1411 return GetPointer<const MyGame::Example::Monster *>(VT_ENEMY);1414 return GetPointer<MyGame::Example::Monster *>(VT_ENEMY);1672 VerifyOffset(verifier, VT_ENEMY) &&1800 fbb_.AddOffset(Monster::VT_ENEMY, enemy);
1066 VT_ENEMY = 28,1186 return GetPointer<const MyGame::Example::Monster *>(VT_ENEMY);1189 return GetPointer<MyGame::Example::Monster *>(VT_ENEMY);1447 VerifyOffset(verifier, VT_ENEMY) &&1575 fbb_.AddOffset(Monster::VT_ENEMY, enemy);