Searched refs:VT_NORMALIZED (Results 1 – 1 of 1) sorted by relevance
1083 VT_NORMALIZED = 8, enumerator1095 return GetField<uint8_t>(VT_NORMALIZED, 0) != 0; in normalized()1111 VerifyField<uint8_t>(verifier, VT_NORMALIZED) && in Verify()1132 … fbb_.AddElement<uint8_t>(Texture2DDescriptor::VT_NORMALIZED, static_cast<uint8_t>(normalized), 0); in add_normalized()