Searched refs:V_ADD_RTE_RESULT (Results 1 – 1 of 1) sorted by relevance
146 V_ADD_RTE_RESULT, enumerator497 vm[V_ADD_RTE_RESULT] = 0x4002; // deFloat16Add(vm[V_ADD_ARG_A], vm[V_ADD_ARG_B], rte) in TypeValues()553 vm[V_ADD_RTE_RESULT] = vm[V_ADD_ARG_A] + vm[V_ADD_ARG_B]; in TypeValues()610 vm[V_ADD_RTE_RESULT] = vm[V_ADD_ARG_A] + vm[V_ADD_ARG_B]; in TypeValues()2323 { O_ADD, V_ADD_ARG_A, V_ADD_ARG_B, V_ADD_RTE_RESULT, V_ADD_RTZ_RESULT }, in build()3677 fp16resultValue = fp16RteRounding ? V_ADD_RTE_RESULT : V_ADD_RTZ_RESULT; in fillShaderSpec()3678 fp32resultValue = fp32RteRounding ? V_ADD_RTE_RESULT : V_ADD_RTZ_RESULT; in fillShaderSpec()3679 fp64resultValue = fp64RteRounding ? V_ADD_RTE_RESULT : V_ADD_RTZ_RESULT; in fillShaderSpec()