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Searched refs:ValidReloc (Results 1 – 3 of 3) sorted by relevance

/external/llvm-project/llvm/tools/dsymutil/
DDwarfLinkerForBinary.cpp633 const auto &ValidReloc = ValidRelocs[NextValidReloc++]; in hasValidRelocationAt() local
634 const auto &Mapping = ValidReloc.Mapping->getValue(); in hasValidRelocationAt()
640 outs() << "Found valid debug map entry: " << ValidReloc.Mapping->getKey() in hasValidRelocationAt()
645 Info.AddrAdjust = BinaryAddress + ValidReloc.Addend; in hasValidRelocationAt()
679 const auto &ValidReloc = ValidRelocs[NextValidReloc++]; in applyValidRelocs() local
680 assert(ValidReloc.Offset - BaseOffset < Data.size()); in applyValidRelocs()
681 assert(ValidReloc.Offset - BaseOffset + ValidReloc.Size <= Data.size()); in applyValidRelocs()
683 uint64_t Value = ValidReloc.Mapping->getValue().BinaryAddress; in applyValidRelocs()
684 Value += ValidReloc.Addend; in applyValidRelocs()
685 for (unsigned I = 0; I != ValidReloc.Size; ++I) { in applyValidRelocs()
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DDwarfLinkerForBinary.h60 struct ValidReloc { struct
66 ValidReloc(uint64_t Offset, uint32_t Size, uint64_t Addend, in ValidReloc() argument
70 bool operator<(const ValidReloc &RHS) const {
79 std::vector<ValidReloc> ValidRelocs;
/external/llvm/tools/dsymutil/
DDwarfLinker.cpp1135 struct ValidReloc { struct in llvm::dsymutil::__anondabe43b60111::DwarfLinker::RelocationManager
1141 ValidReloc(uint32_t Offset, uint32_t Size, uint64_t Addend, in ValidReloc() argument
1145 bool operator<(const ValidReloc &RHS) const { in operator <() argument
1154 std::vector<ValidReloc> ValidRelocs;
2041 const auto &ValidReloc = ValidRelocs[NextValidReloc++]; in hasValidRelocation() local
2042 const auto &Mapping = ValidReloc.Mapping->getValue(); in hasValidRelocation()
2046 outs() << "Found valid debug map entry: " << ValidReloc.Mapping->getKey() in hasValidRelocation()
2050 Info.AddrAdjust = int64_t(Mapping.BinaryAddress) + ValidReloc.Addend; in hasValidRelocation()
2630 const auto &ValidReloc = ValidRelocs[NextValidReloc++]; in applyValidRelocs() local
2631 assert(ValidReloc.Offset - BaseOffset < Data.size()); in applyValidRelocs()
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