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Searched refs:ValidateFragColorAndFragData (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/compiler/translator/
DCompiler.cpp235 bool ValidateFragColorAndFragData(GLenum shaderType, in ValidateFragColorAndFragData() function
601 if (!ValidateFragColorAndFragData(mShaderType, mShaderVersion, mSymbolTable, &mDiagnostics)) in checkAndSimplifyAST()