Searched refs:ValidateFramebufferComplete (Results 1 – 4 of 4) sorted by relevance
1456 if (!ValidateFramebufferComplete(context, readFramebuffer)) in ValidateBlitFramebufferParameters()1461 if (!ValidateFramebufferComplete(context, drawFramebuffer)) in ValidateBlitFramebufferParameters()2711 if (!ValidateFramebufferComplete<GL_INVALID_OPERATION>(context, readFramebuffer)) in ValidateStateQuery()3502 if (!ValidateFramebufferComplete(context, readFramebuffer)) in ValidateCopyTexImageParametersBase()6786 if (!ValidateFramebufferComplete(context, readFramebuffer)) in ValidateReadPixelsBase()
763 ANGLE_INLINE bool ValidateFramebufferComplete(const Context *context, in ValidateFramebufferComplete() function
1137 if (!ValidateFramebufferComplete(context, framebuffer)) in ValidateES3CopyTexImageParametersBase()1683 if (!ValidateFramebufferComplete(context, context->getState().getDrawFramebuffer())) in ValidateClearBuffer()
2764 if (!ValidateFramebufferComplete(context, fbo)) in ValidateClear()