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Searched refs:ValidateRenderPassCompatibility (Results 1 – 2 of 2) sorted by relevance

/external/vulkan-validation-layers/layers/
Dcore_validation.cpp900 bool CoreChecks::ValidateRenderPassCompatibility(const char *type1_string, const RENDER_PASS_STATE … in ValidateRenderPassCompatibility() function in CoreChecks
1130 …skip |= ValidateRenderPassCompatibility("active render pass", pCB->activeRenderPass, "pipeline sta… in ValidatePipelineDrawtimeState()
6324 …skip |= ValidateRenderPassCompatibility("framebuffer", framebuffer->rp_state.get(), "command buffe… in PreCallValidateBeginCommandBuffer()
11182 …skip |= ValidateRenderPassCompatibility("render pass", render_pass_state, "framebuffer", framebuff… in ValidateCmdBeginRenderPass()
11567 skip |= ValidateRenderPassCompatibility( in PreCallValidateCmdExecuteCommands()
Dcore_validation.h951 …bool ValidateRenderPassCompatibility(const char* type1_string, const RENDER_PASS_STATE* rp1_state,…