Searched refs:ValidateTexCoord3i (Results 1 – 3 of 3) sorted by relevance
1052 bool ValidateTexCoord3i(const Context *, GLint s, GLint t, GLint r) in ValidateTexCoord3i() function
316 bool ValidateTexCoord3i(const Context *context, GLint s, GLint t, GLint r);
5752 bool isCallValid = (context->skipValidation() || ValidateTexCoord3i(context, s, t, r)); in GL_TexCoord3i()