Searched refs:ValidateUniformMatrixES3 (Results 1 – 1 of 1) sorted by relevance
/external/angle/src/libANGLE/ |
D | validationES3.cpp | 100 bool ValidateUniformMatrixES3(const Context *context, in ValidateUniformMatrixES3() function 3776 return ValidateUniformMatrixES3(context, GL_FLOAT_MAT2x3, location, count, transpose); in ValidateUniformMatrix2x3fv() 3785 return ValidateUniformMatrixES3(context, GL_FLOAT_MAT3x2, location, count, transpose); in ValidateUniformMatrix3x2fv() 3794 return ValidateUniformMatrixES3(context, GL_FLOAT_MAT2x4, location, count, transpose); in ValidateUniformMatrix2x4fv() 3803 return ValidateUniformMatrixES3(context, GL_FLOAT_MAT4x2, location, count, transpose); in ValidateUniformMatrix4x2fv() 3812 return ValidateUniformMatrixES3(context, GL_FLOAT_MAT3x4, location, count, transpose); in ValidateUniformMatrix3x4fv() 3821 return ValidateUniformMatrixES3(context, GL_FLOAT_MAT4x3, location, count, transpose); in ValidateUniformMatrix4x3fv()
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