Searched refs:ValidateVertex4d (Results 1 – 3 of 3) sorted by relevance
/external/angle/src/libANGLE/ |
D | validationGL1.cpp | 1239 bool ValidateVertex4d(const Context *, GLdouble x, GLdouble y, GLdouble z, GLdouble w) in ValidateVertex4d() function
|
D | validationGL1_autogen.h | 360 bool ValidateVertex4d(const Context *context, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
|
/external/angle/src/libGL/ |
D | entry_points_gl_1_autogen.cpp | 6818 bool isCallValid = (context->skipValidation() || ValidateVertex4d(context, x, y, z, w)); in GL_Vertex4d()
|