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Searched refs:ValidateVertex4d (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/
DvalidationGL1.cpp1239 bool ValidateVertex4d(const Context *, GLdouble x, GLdouble y, GLdouble z, GLdouble w) in ValidateVertex4d() function
DvalidationGL1_autogen.h360 bool ValidateVertex4d(const Context *context, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
/external/angle/src/libGL/
Dentry_points_gl_1_autogen.cpp6818 bool isCallValid = (context->skipValidation() || ValidateVertex4d(context, x, y, z, w)); in GL_Vertex4d()