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Searched refs:Var64 (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/subzero/src/
DIceTargetLowering.cpp724 if (auto *Var64 = llvm::dyn_cast<Variable64On32>(Var)) { in addFakeDefUses() local
725 Context.insert<InstFakeUse>(Var64->getLo()); in addFakeDefUses()
726 Context.insert<InstFakeUse>(Var64->getHi()); in addFakeDefUses()
738 if (auto *Var64 = llvm::dyn_cast<Variable64On32>(Dest)) { in addFakeDefUses() local
739 Context.insert<InstFakeDef>(Var64->getLo()); in addFakeDefUses()
740 Context.insert<InstFakeDef>(Var64->getHi()); in addFakeDefUses()
DIceTargetLoweringARM32.cpp395 auto *Var64 = llvm::dyn_cast<Variable64On32>(Var); in copyRegAllocFromInfWeightVariable64On32() local
396 if (!Var64) { in copyRegAllocFromInfWeightVariable64On32()
401 assert(!Var64->hasReg() || Var64->mustHaveReg()); in copyRegAllocFromInfWeightVariable64On32()
402 if (!Var64->hasReg()) { in copyRegAllocFromInfWeightVariable64On32()
408 Variable *Lo = Var64->getLo(); in copyRegAllocFromInfWeightVariable64On32()
409 Variable *Hi = Var64->getHi(); in copyRegAllocFromInfWeightVariable64On32()