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Searched refs:Vec1 (Results 1 – 25 of 31) sorted by relevance

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/external/oboe/samples/RhythmGame/third_party/glm/simd/
Dmatrix.h307 __m128 Vec1 = _mm_shuffle_ps(Temp1, Temp1, _MM_SHUFFLE(2, 2, 2, 0)); in glm_mat4_determinant_highp() local
328 __m128 Mul00 = _mm_mul_ps(Vec1, Fac0); in glm_mat4_determinant_highp()
353 __m128 Mul07 = _mm_mul_ps(Vec1, Fac3); in glm_mat4_determinant_highp()
365 __m128 Mul10 = _mm_mul_ps(Vec1, Fac4); in glm_mat4_determinant_highp()
647 __m128 Vec1 = _mm_shuffle_ps(Temp1, Temp1, _MM_SHUFFLE(2, 2, 2, 0)); in glm_mat4_inverse() local
668 __m128 Mul00 = _mm_mul_ps(Vec1, Fac0); in glm_mat4_inverse()
693 __m128 Mul07 = _mm_mul_ps(Vec1, Fac3); in glm_mat4_inverse()
705 __m128 Mul10 = _mm_mul_ps(Vec1, Fac4); in glm_mat4_inverse()
868 __m128 Vec1 = _mm_shuffle_ps(Temp1, Temp1, _MM_SHUFFLE(2, 2, 2, 0)); in glm_mat4_inverse_lowp() local
889 __m128 Mul00 = _mm_mul_ps(Vec1, Fac0); in glm_mat4_inverse_lowp()
[all …]
/external/llvm-project/llvm/test/Transforms/PhaseOrdering/X86/
Dvector-reductions.ll66 define i32 @TestVectorsEqual(i32* noalias %Vec0, i32* noalias %Vec1, i32 %Tolerance) {
99 %arrayidx2 = getelementptr inbounds i32, i32* %Vec1, i64 %idxprom1
128 define i32 @TestVectorsEqual_alt(i32* noalias %Vec0, i32* noalias %Vec1, i32 %Tolerance) {
158 %arrayidx2 = getelementptr inbounds i32, i32* %Vec1, i64 %idxprom1
175 define i32 @TestVectorsEqualFP(float* noalias %Vec0, float* noalias %Vec1, float %Tolerance) {
206 %arrayidx2 = getelementptr inbounds float, float* %Vec1, i64 %idxprom1
235 define i32 @TestVectorsEqualFP_alt(float* noalias %Vec0, float* noalias %Vec1, float %Tolerance) {
265 %arrayidx2 = getelementptr inbounds float, float* %Vec1, i64 %idxprom1
/external/deqp/framework/common/
DtcuVectorType.hpp38 typedef Vector<float, 1> Vec1; typedef
/external/llvm-project/clang/lib/AST/
DASTStructuralEquivalence.cpp790 const auto *Vec1 = cast<DependentSizedExtVectorType>(T1); in IsStructurallyEquivalent() local
792 if (!IsStructurallyEquivalent(Context, Vec1->getSizeExpr(), in IsStructurallyEquivalent()
795 if (!IsStructurallyEquivalent(Context, Vec1->getElementType(), in IsStructurallyEquivalent()
802 const auto *Vec1 = cast<DependentVectorType>(T1); in IsStructurallyEquivalent() local
804 if (Vec1->getVectorKind() != Vec2->getVectorKind()) in IsStructurallyEquivalent()
806 if (!IsStructurallyEquivalent(Context, Vec1->getSizeExpr(), in IsStructurallyEquivalent()
809 if (!IsStructurallyEquivalent(Context, Vec1->getElementType(), in IsStructurallyEquivalent()
817 const auto *Vec1 = cast<VectorType>(T1); in IsStructurallyEquivalent() local
819 if (!IsStructurallyEquivalent(Context, Vec1->getElementType(), in IsStructurallyEquivalent()
822 if (Vec1->getNumElements() != Vec2->getNumElements()) in IsStructurallyEquivalent()
[all …]
/external/oboe/samples/RhythmGame/third_party/glm/detail/
Dfunc_matrix.inl333 tvec4<T, P> Vec1(m[1][1], m[0][1], m[0][1], m[0][1]); local
337 tvec4<T, P> Inv0(Vec1 * Fac0 - Vec2 * Fac1 + Vec3 * Fac2);
339 tvec4<T, P> Inv2(Vec0 * Fac1 - Vec1 * Fac3 + Vec3 * Fac5);
340 tvec4<T, P> Inv3(Vec0 * Fac2 - Vec1 * Fac4 + Vec2 * Fac5);
/external/llvm-project/llvm/lib/Transforms/Scalar/
DEarlyCSE.cpp848 auto *Vec1 = dyn_cast<ConstantVector>(Mask1); in isNonTargetIntrinsicMatch() local
849 if (!Vec0 || !Vec1) in isNonTargetIntrinsicMatch()
851 assert(Vec0->getType() == Vec1->getType() && in isNonTargetIntrinsicMatch()
855 Constant *Elem1 = Vec1->getOperand(i); in isNonTargetIntrinsicMatch()
/external/llvm/test/Bindings/OCaml/
Dcore.ml1063 * CHECK: %build_extractelement = extractelement <4 x i32> %Vec1, i32 %P2
1064 * CHECK: %build_insertelement = insertelement <4 x i32> %Vec1, i32 %P1, i32 %P2
1065 …* CHECK: %build_shufflevector = shufflevector <4 x i32> %Vec1, <4 x i32> %Vec2, <4 x i32> <i32 1, …
1092 let vec1 = build_insertelement t1 p1 p2 "Vec1" atentry in
/external/llvm-project/llvm/test/Bindings/OCaml/
Dcore.ml1125 * CHECK: %build_extractelement = extractelement <4 x i32> %Vec1, i32 %P2
1126 * CHECK: %build_insertelement = insertelement <4 x i32> %Vec1, i32 %P1, i32 %P2
1127 …* CHECK: %build_shufflevector = shufflevector <4 x i32> %Vec1, <4 x i32> %Vec2, <4 x i32> <i32 1, …
1168 let vec1 = build_insertelement t1 p1 p2 "Vec1" atentry in
/external/swiftshader/third_party/llvm-10.0/llvm/lib/Target/Hexagon/
DHexagonISelDAGToDAGHVX.cpp2049 SDValue Vec1 = N->getOperand(1); in selectShuffle() local
2052 Results.push(TargetOpcode::COPY, ResTy, {Vec1}); in selectShuffle()
2065 Done = scalarizeShuffle(Mask, SDLoc(N), ResTy, Vec0, Vec1, N); in selectShuffle()
DHexagonISelLoweringHVX.cpp1257 SDValue Vec1 = DAG.getNode(HexagonISD::VSPLATW, dl, ResTy, in LowerHvxCttz() local
1268 DAG.getNode(ISD::SUB, dl, ResTy, {InpV, Vec1})}); in LowerHvxCttz()
/external/llvm-project/llvm/lib/Target/Hexagon/
DHexagonISelDAGToDAGHVX.cpp2088 SDValue Vec1 = N->getOperand(1); in selectShuffle() local
2091 Results.push(TargetOpcode::COPY, ResTy, {Vec1}); in selectShuffle()
2104 Done = scalarizeShuffle(Mask, SDLoc(N), ResTy, Vec0, Vec1, N); in selectShuffle()
DHexagonISelLoweringHVX.cpp1446 SDValue Vec1 = DAG.getNode(ISD::SPLAT_VECTOR, dl, ResTy, in LowerHvxCttz() local
1458 DAG.getNode(ISD::SUB, dl, ResTy, {InpV, Vec1})}); in LowerHvxCttz()
/external/llvm-project/clang/lib/Sema/
DOpenCLBuiltins.td321 def Vec1 : IntList<"Vec1", [1]>;
350 def AIGenType1 : GenericType<"AIGenType1", TLAllInts, Vec1>;
362 def IntLongFloatGenType1 : GenericType<"IntLongFloatGenType1", TLIntLongFloats, Vec1>;
/external/clang/lib/Sema/
DSemaOverload.cpp7766 Vec1 = CandidateTypes[0].vector_begin(), in addGenericBinaryArithmeticOverloads() local
7768 Vec1 != Vec1End; ++Vec1) { in addGenericBinaryArithmeticOverloads()
7773 QualType LandR[2] = { *Vec1, *Vec2 }; in addGenericBinaryArithmeticOverloads()
7776 if ((*Vec1)->isExtVectorType() || !(*Vec2)->isExtVectorType()) in addGenericBinaryArithmeticOverloads()
7777 Result = *Vec1; in addGenericBinaryArithmeticOverloads()
8014 Vec1 = CandidateTypes[0].vector_begin(), in addAssignmentArithmeticOverloads() local
8016 Vec1 != Vec1End; ++Vec1) { in addAssignmentArithmeticOverloads()
8024 ParamTypes[0] = S.Context.getLValueReferenceType(*Vec1); in addAssignmentArithmeticOverloads()
8030 ParamTypes[0] = S.Context.getVolatileType(*Vec1); in addAssignmentArithmeticOverloads()
/external/clang/lib/AST/
DASTImporter.cpp606 const DependentSizedExtVectorType *Vec1 in IsStructurallyEquivalent() local
611 Vec1->getSizeExpr(), Vec2->getSizeExpr())) in IsStructurallyEquivalent()
614 Vec1->getElementType(), in IsStructurallyEquivalent()
622 const VectorType *Vec1 = cast<VectorType>(T1); in IsStructurallyEquivalent() local
625 Vec1->getElementType(), in IsStructurallyEquivalent()
628 if (Vec1->getNumElements() != Vec2->getNumElements()) in IsStructurallyEquivalent()
630 if (Vec1->getVectorKind() != Vec2->getVectorKind()) in IsStructurallyEquivalent()
/external/swiftshader/third_party/llvm-10.0/llvm/lib/Bitcode/Reader/
DBitcodeReader.cpp4161 Value *Vec1, *Vec2, *Mask; in parseFunctionBody() local
4162 if (getValueTypePair(Record, OpNum, NextValueNo, Vec1, &FullTy) || in parseFunctionBody()
4163 popValue(Record, OpNum, NextValueNo, Vec1->getType(), Vec2)) in parseFunctionBody()
4168 if (!Vec1->getType()->isVectorTy() || !Vec2->getType()->isVectorTy()) in parseFunctionBody()
4170 I = new ShuffleVectorInst(Vec1, Vec2, Mask); in parseFunctionBody()
/external/llvm/lib/Bitcode/Reader/
DBitcodeReader.cpp4782 Value *Vec1, *Vec2, *Mask; in parseFunctionBody() local
4783 if (getValueTypePair(Record, OpNum, NextValueNo, Vec1) || in parseFunctionBody()
4784 popValue(Record, OpNum, NextValueNo, Vec1->getType(), Vec2)) in parseFunctionBody()
4789 if (!Vec1->getType()->isVectorTy() || !Vec2->getType()->isVectorTy()) in parseFunctionBody()
4791 I = new ShuffleVectorInst(Vec1, Vec2, Mask); in parseFunctionBody()
/external/llvm-project/llvm/lib/Bitcode/Reader/
DBitcodeReader.cpp4261 Value *Vec1, *Vec2, *Mask; in parseFunctionBody() local
4262 if (getValueTypePair(Record, OpNum, NextValueNo, Vec1, &FullTy) || in parseFunctionBody()
4263 popValue(Record, OpNum, NextValueNo, Vec1->getType(), Vec2)) in parseFunctionBody()
4268 if (!Vec1->getType()->isVectorTy() || !Vec2->getType()->isVectorTy()) in parseFunctionBody()
4271 I = new ShuffleVectorInst(Vec1, Vec2, Mask); in parseFunctionBody()
/external/llvm/lib/CodeGen/SelectionDAG/
DLegalizeDAG.cpp1799 SDValue Vec1 = IntermedVals[0].first; in ExpandBVWithShuffles() local
1813 Res = DAG.getVectorShuffle(VT, dl, Vec1, Vec2, ShuffleVec); in ExpandBVWithShuffles()
1914 SDValue Vec1 = DAG.getNode(ISD::SCALAR_TO_VECTOR, dl, VT, Value1); in ExpandBUILD_VECTOR() local
1922 return DAG.getVectorShuffle(VT, dl, Vec1, Vec2, ShuffleVec); in ExpandBUILD_VECTOR()
/external/swiftshader/third_party/llvm-10.0/llvm/lib/Transforms/Vectorize/
DSLPVectorizer.cpp288 Value *Vec1 = nullptr; in isShuffle() local
310 if (!Vec1 || Vec1 == Vec) in isShuffle()
311 Vec1 = Vec; in isShuffle()
/external/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/SelectionDAG/
DLegalizeDAG.cpp1881 SDValue Vec1 = IntermedVals[0].first; in ExpandBVWithShuffles() local
1895 Res = DAG.getVectorShuffle(VT, dl, Vec1, Vec2, ShuffleVec); in ExpandBVWithShuffles()
1996 SDValue Vec1 = DAG.getNode(ISD::SCALAR_TO_VECTOR, dl, VT, Value1); in ExpandBUILD_VECTOR() local
2004 return DAG.getVectorShuffle(VT, dl, Vec1, Vec2, ShuffleVec); in ExpandBUILD_VECTOR()
/external/llvm-project/llvm/lib/CodeGen/SelectionDAG/
DLegalizeDAG.cpp1938 SDValue Vec1 = IntermedVals[0].first; in ExpandBVWithShuffles() local
1952 Res = DAG.getVectorShuffle(VT, dl, Vec1, Vec2, ShuffleVec); in ExpandBVWithShuffles()
2053 SDValue Vec1 = DAG.getNode(ISD::SCALAR_TO_VECTOR, dl, VT, Value1); in ExpandBUILD_VECTOR() local
2061 return DAG.getVectorShuffle(VT, dl, Vec1, Vec2, ShuffleVec); in ExpandBUILD_VECTOR()
/external/swiftshader/third_party/llvm-10.0/llvm/lib/Target/AMDGPU/
DSIISelLowering.cpp4968 SDValue Vec1 = SVN->getOperand(VecIdx1); in lowerVECTOR_SHUFFLE() local
4970 Vec1, DAG.getConstant(EltIdx1, SL, MVT::i32)); in lowerVECTOR_SHUFFLE()
9777 SDValue Vec1 = Op1.getOperand(0); in performFMACombine() local
9804 if (Vec1 == Vec2 || Vec3 == Vec4) in performFMACombine()
9807 if (Vec1.getValueType() != MVT::v2f16 || Vec2.getValueType() != MVT::v2f16) in performFMACombine()
9810 if ((Vec1 == Vec3 && Vec2 == Vec4) || in performFMACombine()
9811 (Vec1 == Vec4 && Vec2 == Vec3)) { in performFMACombine()
9812 return DAG.getNode(AMDGPUISD::FDOT2, SL, MVT::f32, Vec1, Vec2, FMAAcc, in performFMACombine()
/external/llvm-project/llvm/lib/Transforms/Vectorize/
DSLPVectorizer.cpp291 Value *Vec1 = nullptr; in isShuffle() local
313 if (!Vec1 || Vec1 == Vec) in isShuffle()
314 Vec1 = Vec; in isShuffle()
/external/llvm-project/llvm/lib/Target/AMDGPU/
DSIISelLowering.cpp5555 SDValue Vec1 = SVN->getOperand(VecIdx1); in lowerVECTOR_SHUFFLE() local
5557 Vec1, DAG.getConstant(EltIdx1, SL, MVT::i32)); in lowerVECTOR_SHUFFLE()
10530 SDValue Vec1 = Op1.getOperand(0); in performFMACombine() local
10557 if (Vec1 == Vec2 || Vec3 == Vec4) in performFMACombine()
10560 if (Vec1.getValueType() != MVT::v2f16 || Vec2.getValueType() != MVT::v2f16) in performFMACombine()
10563 if ((Vec1 == Vec3 && Vec2 == Vec4) || in performFMACombine()
10564 (Vec1 == Vec4 && Vec2 == Vec3)) { in performFMACombine()
10565 return DAG.getNode(AMDGPUISD::FDOT2, SL, MVT::f32, Vec1, Vec2, FMAAcc, in performFMACombine()

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