/external/oboe/samples/RhythmGame/third_party/glm/simd/ |
D | matrix.h | 307 __m128 Vec1 = _mm_shuffle_ps(Temp1, Temp1, _MM_SHUFFLE(2, 2, 2, 0)); in glm_mat4_determinant_highp() local 328 __m128 Mul00 = _mm_mul_ps(Vec1, Fac0); in glm_mat4_determinant_highp() 353 __m128 Mul07 = _mm_mul_ps(Vec1, Fac3); in glm_mat4_determinant_highp() 365 __m128 Mul10 = _mm_mul_ps(Vec1, Fac4); in glm_mat4_determinant_highp() 647 __m128 Vec1 = _mm_shuffle_ps(Temp1, Temp1, _MM_SHUFFLE(2, 2, 2, 0)); in glm_mat4_inverse() local 668 __m128 Mul00 = _mm_mul_ps(Vec1, Fac0); in glm_mat4_inverse() 693 __m128 Mul07 = _mm_mul_ps(Vec1, Fac3); in glm_mat4_inverse() 705 __m128 Mul10 = _mm_mul_ps(Vec1, Fac4); in glm_mat4_inverse() 868 __m128 Vec1 = _mm_shuffle_ps(Temp1, Temp1, _MM_SHUFFLE(2, 2, 2, 0)); in glm_mat4_inverse_lowp() local 889 __m128 Mul00 = _mm_mul_ps(Vec1, Fac0); in glm_mat4_inverse_lowp() [all …]
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/external/llvm-project/llvm/test/Transforms/PhaseOrdering/X86/ |
D | vector-reductions.ll | 66 define i32 @TestVectorsEqual(i32* noalias %Vec0, i32* noalias %Vec1, i32 %Tolerance) { 99 %arrayidx2 = getelementptr inbounds i32, i32* %Vec1, i64 %idxprom1 128 define i32 @TestVectorsEqual_alt(i32* noalias %Vec0, i32* noalias %Vec1, i32 %Tolerance) { 158 %arrayidx2 = getelementptr inbounds i32, i32* %Vec1, i64 %idxprom1 175 define i32 @TestVectorsEqualFP(float* noalias %Vec0, float* noalias %Vec1, float %Tolerance) { 206 %arrayidx2 = getelementptr inbounds float, float* %Vec1, i64 %idxprom1 235 define i32 @TestVectorsEqualFP_alt(float* noalias %Vec0, float* noalias %Vec1, float %Tolerance) { 265 %arrayidx2 = getelementptr inbounds float, float* %Vec1, i64 %idxprom1
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/external/deqp/framework/common/ |
D | tcuVectorType.hpp | 38 typedef Vector<float, 1> Vec1; typedef
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/external/llvm-project/clang/lib/AST/ |
D | ASTStructuralEquivalence.cpp | 790 const auto *Vec1 = cast<DependentSizedExtVectorType>(T1); in IsStructurallyEquivalent() local 792 if (!IsStructurallyEquivalent(Context, Vec1->getSizeExpr(), in IsStructurallyEquivalent() 795 if (!IsStructurallyEquivalent(Context, Vec1->getElementType(), in IsStructurallyEquivalent() 802 const auto *Vec1 = cast<DependentVectorType>(T1); in IsStructurallyEquivalent() local 804 if (Vec1->getVectorKind() != Vec2->getVectorKind()) in IsStructurallyEquivalent() 806 if (!IsStructurallyEquivalent(Context, Vec1->getSizeExpr(), in IsStructurallyEquivalent() 809 if (!IsStructurallyEquivalent(Context, Vec1->getElementType(), in IsStructurallyEquivalent() 817 const auto *Vec1 = cast<VectorType>(T1); in IsStructurallyEquivalent() local 819 if (!IsStructurallyEquivalent(Context, Vec1->getElementType(), in IsStructurallyEquivalent() 822 if (Vec1->getNumElements() != Vec2->getNumElements()) in IsStructurallyEquivalent() [all …]
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/external/oboe/samples/RhythmGame/third_party/glm/detail/ |
D | func_matrix.inl | 333 tvec4<T, P> Vec1(m[1][1], m[0][1], m[0][1], m[0][1]); local 337 tvec4<T, P> Inv0(Vec1 * Fac0 - Vec2 * Fac1 + Vec3 * Fac2); 339 tvec4<T, P> Inv2(Vec0 * Fac1 - Vec1 * Fac3 + Vec3 * Fac5); 340 tvec4<T, P> Inv3(Vec0 * Fac2 - Vec1 * Fac4 + Vec2 * Fac5);
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/external/llvm-project/llvm/lib/Transforms/Scalar/ |
D | EarlyCSE.cpp | 848 auto *Vec1 = dyn_cast<ConstantVector>(Mask1); in isNonTargetIntrinsicMatch() local 849 if (!Vec0 || !Vec1) in isNonTargetIntrinsicMatch() 851 assert(Vec0->getType() == Vec1->getType() && in isNonTargetIntrinsicMatch() 855 Constant *Elem1 = Vec1->getOperand(i); in isNonTargetIntrinsicMatch()
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/external/llvm/test/Bindings/OCaml/ |
D | core.ml | 1063 * CHECK: %build_extractelement = extractelement <4 x i32> %Vec1, i32 %P2 1064 * CHECK: %build_insertelement = insertelement <4 x i32> %Vec1, i32 %P1, i32 %P2 1065 …* CHECK: %build_shufflevector = shufflevector <4 x i32> %Vec1, <4 x i32> %Vec2, <4 x i32> <i32 1, … 1092 let vec1 = build_insertelement t1 p1 p2 "Vec1" atentry in
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/external/llvm-project/llvm/test/Bindings/OCaml/ |
D | core.ml | 1125 * CHECK: %build_extractelement = extractelement <4 x i32> %Vec1, i32 %P2 1126 * CHECK: %build_insertelement = insertelement <4 x i32> %Vec1, i32 %P1, i32 %P2 1127 …* CHECK: %build_shufflevector = shufflevector <4 x i32> %Vec1, <4 x i32> %Vec2, <4 x i32> <i32 1, … 1168 let vec1 = build_insertelement t1 p1 p2 "Vec1" atentry in
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/external/swiftshader/third_party/llvm-10.0/llvm/lib/Target/Hexagon/ |
D | HexagonISelDAGToDAGHVX.cpp | 2049 SDValue Vec1 = N->getOperand(1); in selectShuffle() local 2052 Results.push(TargetOpcode::COPY, ResTy, {Vec1}); in selectShuffle() 2065 Done = scalarizeShuffle(Mask, SDLoc(N), ResTy, Vec0, Vec1, N); in selectShuffle()
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D | HexagonISelLoweringHVX.cpp | 1257 SDValue Vec1 = DAG.getNode(HexagonISD::VSPLATW, dl, ResTy, in LowerHvxCttz() local 1268 DAG.getNode(ISD::SUB, dl, ResTy, {InpV, Vec1})}); in LowerHvxCttz()
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/external/llvm-project/llvm/lib/Target/Hexagon/ |
D | HexagonISelDAGToDAGHVX.cpp | 2088 SDValue Vec1 = N->getOperand(1); in selectShuffle() local 2091 Results.push(TargetOpcode::COPY, ResTy, {Vec1}); in selectShuffle() 2104 Done = scalarizeShuffle(Mask, SDLoc(N), ResTy, Vec0, Vec1, N); in selectShuffle()
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D | HexagonISelLoweringHVX.cpp | 1446 SDValue Vec1 = DAG.getNode(ISD::SPLAT_VECTOR, dl, ResTy, in LowerHvxCttz() local 1458 DAG.getNode(ISD::SUB, dl, ResTy, {InpV, Vec1})}); in LowerHvxCttz()
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/external/llvm-project/clang/lib/Sema/ |
D | OpenCLBuiltins.td | 321 def Vec1 : IntList<"Vec1", [1]>; 350 def AIGenType1 : GenericType<"AIGenType1", TLAllInts, Vec1>; 362 def IntLongFloatGenType1 : GenericType<"IntLongFloatGenType1", TLIntLongFloats, Vec1>;
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/external/clang/lib/Sema/ |
D | SemaOverload.cpp | 7766 Vec1 = CandidateTypes[0].vector_begin(), in addGenericBinaryArithmeticOverloads() local 7768 Vec1 != Vec1End; ++Vec1) { in addGenericBinaryArithmeticOverloads() 7773 QualType LandR[2] = { *Vec1, *Vec2 }; in addGenericBinaryArithmeticOverloads() 7776 if ((*Vec1)->isExtVectorType() || !(*Vec2)->isExtVectorType()) in addGenericBinaryArithmeticOverloads() 7777 Result = *Vec1; in addGenericBinaryArithmeticOverloads() 8014 Vec1 = CandidateTypes[0].vector_begin(), in addAssignmentArithmeticOverloads() local 8016 Vec1 != Vec1End; ++Vec1) { in addAssignmentArithmeticOverloads() 8024 ParamTypes[0] = S.Context.getLValueReferenceType(*Vec1); in addAssignmentArithmeticOverloads() 8030 ParamTypes[0] = S.Context.getVolatileType(*Vec1); in addAssignmentArithmeticOverloads()
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/external/clang/lib/AST/ |
D | ASTImporter.cpp | 606 const DependentSizedExtVectorType *Vec1 in IsStructurallyEquivalent() local 611 Vec1->getSizeExpr(), Vec2->getSizeExpr())) in IsStructurallyEquivalent() 614 Vec1->getElementType(), in IsStructurallyEquivalent() 622 const VectorType *Vec1 = cast<VectorType>(T1); in IsStructurallyEquivalent() local 625 Vec1->getElementType(), in IsStructurallyEquivalent() 628 if (Vec1->getNumElements() != Vec2->getNumElements()) in IsStructurallyEquivalent() 630 if (Vec1->getVectorKind() != Vec2->getVectorKind()) in IsStructurallyEquivalent()
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/external/swiftshader/third_party/llvm-10.0/llvm/lib/Bitcode/Reader/ |
D | BitcodeReader.cpp | 4161 Value *Vec1, *Vec2, *Mask; in parseFunctionBody() local 4162 if (getValueTypePair(Record, OpNum, NextValueNo, Vec1, &FullTy) || in parseFunctionBody() 4163 popValue(Record, OpNum, NextValueNo, Vec1->getType(), Vec2)) in parseFunctionBody() 4168 if (!Vec1->getType()->isVectorTy() || !Vec2->getType()->isVectorTy()) in parseFunctionBody() 4170 I = new ShuffleVectorInst(Vec1, Vec2, Mask); in parseFunctionBody()
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/external/llvm/lib/Bitcode/Reader/ |
D | BitcodeReader.cpp | 4782 Value *Vec1, *Vec2, *Mask; in parseFunctionBody() local 4783 if (getValueTypePair(Record, OpNum, NextValueNo, Vec1) || in parseFunctionBody() 4784 popValue(Record, OpNum, NextValueNo, Vec1->getType(), Vec2)) in parseFunctionBody() 4789 if (!Vec1->getType()->isVectorTy() || !Vec2->getType()->isVectorTy()) in parseFunctionBody() 4791 I = new ShuffleVectorInst(Vec1, Vec2, Mask); in parseFunctionBody()
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/external/llvm-project/llvm/lib/Bitcode/Reader/ |
D | BitcodeReader.cpp | 4261 Value *Vec1, *Vec2, *Mask; in parseFunctionBody() local 4262 if (getValueTypePair(Record, OpNum, NextValueNo, Vec1, &FullTy) || in parseFunctionBody() 4263 popValue(Record, OpNum, NextValueNo, Vec1->getType(), Vec2)) in parseFunctionBody() 4268 if (!Vec1->getType()->isVectorTy() || !Vec2->getType()->isVectorTy()) in parseFunctionBody() 4271 I = new ShuffleVectorInst(Vec1, Vec2, Mask); in parseFunctionBody()
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/external/llvm/lib/CodeGen/SelectionDAG/ |
D | LegalizeDAG.cpp | 1799 SDValue Vec1 = IntermedVals[0].first; in ExpandBVWithShuffles() local 1813 Res = DAG.getVectorShuffle(VT, dl, Vec1, Vec2, ShuffleVec); in ExpandBVWithShuffles() 1914 SDValue Vec1 = DAG.getNode(ISD::SCALAR_TO_VECTOR, dl, VT, Value1); in ExpandBUILD_VECTOR() local 1922 return DAG.getVectorShuffle(VT, dl, Vec1, Vec2, ShuffleVec); in ExpandBUILD_VECTOR()
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/external/swiftshader/third_party/llvm-10.0/llvm/lib/Transforms/Vectorize/ |
D | SLPVectorizer.cpp | 288 Value *Vec1 = nullptr; in isShuffle() local 310 if (!Vec1 || Vec1 == Vec) in isShuffle() 311 Vec1 = Vec; in isShuffle()
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/external/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/SelectionDAG/ |
D | LegalizeDAG.cpp | 1881 SDValue Vec1 = IntermedVals[0].first; in ExpandBVWithShuffles() local 1895 Res = DAG.getVectorShuffle(VT, dl, Vec1, Vec2, ShuffleVec); in ExpandBVWithShuffles() 1996 SDValue Vec1 = DAG.getNode(ISD::SCALAR_TO_VECTOR, dl, VT, Value1); in ExpandBUILD_VECTOR() local 2004 return DAG.getVectorShuffle(VT, dl, Vec1, Vec2, ShuffleVec); in ExpandBUILD_VECTOR()
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/external/llvm-project/llvm/lib/CodeGen/SelectionDAG/ |
D | LegalizeDAG.cpp | 1938 SDValue Vec1 = IntermedVals[0].first; in ExpandBVWithShuffles() local 1952 Res = DAG.getVectorShuffle(VT, dl, Vec1, Vec2, ShuffleVec); in ExpandBVWithShuffles() 2053 SDValue Vec1 = DAG.getNode(ISD::SCALAR_TO_VECTOR, dl, VT, Value1); in ExpandBUILD_VECTOR() local 2061 return DAG.getVectorShuffle(VT, dl, Vec1, Vec2, ShuffleVec); in ExpandBUILD_VECTOR()
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/external/swiftshader/third_party/llvm-10.0/llvm/lib/Target/AMDGPU/ |
D | SIISelLowering.cpp | 4968 SDValue Vec1 = SVN->getOperand(VecIdx1); in lowerVECTOR_SHUFFLE() local 4970 Vec1, DAG.getConstant(EltIdx1, SL, MVT::i32)); in lowerVECTOR_SHUFFLE() 9777 SDValue Vec1 = Op1.getOperand(0); in performFMACombine() local 9804 if (Vec1 == Vec2 || Vec3 == Vec4) in performFMACombine() 9807 if (Vec1.getValueType() != MVT::v2f16 || Vec2.getValueType() != MVT::v2f16) in performFMACombine() 9810 if ((Vec1 == Vec3 && Vec2 == Vec4) || in performFMACombine() 9811 (Vec1 == Vec4 && Vec2 == Vec3)) { in performFMACombine() 9812 return DAG.getNode(AMDGPUISD::FDOT2, SL, MVT::f32, Vec1, Vec2, FMAAcc, in performFMACombine()
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/external/llvm-project/llvm/lib/Transforms/Vectorize/ |
D | SLPVectorizer.cpp | 291 Value *Vec1 = nullptr; in isShuffle() local 313 if (!Vec1 || Vec1 == Vec) in isShuffle() 314 Vec1 = Vec; in isShuffle()
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/external/llvm-project/llvm/lib/Target/AMDGPU/ |
D | SIISelLowering.cpp | 5555 SDValue Vec1 = SVN->getOperand(VecIdx1); in lowerVECTOR_SHUFFLE() local 5557 Vec1, DAG.getConstant(EltIdx1, SL, MVT::i32)); in lowerVECTOR_SHUFFLE() 10530 SDValue Vec1 = Op1.getOperand(0); in performFMACombine() local 10557 if (Vec1 == Vec2 || Vec3 == Vec4) in performFMACombine() 10560 if (Vec1.getValueType() != MVT::v2f16 || Vec2.getValueType() != MVT::v2f16) in performFMACombine() 10563 if ((Vec1 == Vec3 && Vec2 == Vec4) || in performFMACombine() 10564 (Vec1 == Vec4 && Vec2 == Vec3)) { in performFMACombine() 10565 return DAG.getNode(AMDGPUISD::FDOT2, SL, MVT::f32, Vec1, Vec2, FMAAcc, in performFMACombine()
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