Searched refs:Vec3T (Results 1 – 7 of 7) sorted by relevance
47 public Vec3T UnPack() { in UnPack()48 var _o = new Vec3T(); in UnPack()52 public void UnPackTo(Vec3T _o) { in UnPackTo()60 public static Offset<MyGame.Example.Vec3> Pack(FlatBufferBuilder builder, Vec3T _o) { in Pack()74 public class Vec3T class89 public Vec3T() { in Vec3T() method in MyGame.Example.Vec3T
9 type Vec3T struct { struct18 func (t *Vec3T) Pack(builder *flatbuffers.Builder) flatbuffers.UOffsetT { argument22 func (rcv *Vec3) UnPackTo(t *Vec3T) { argument31 func (rcv *Vec3) UnPack() *Vec3T {33 t := &Vec3T{}
54 class Vec3T(object): class73 x = Vec3T()
597 public MyGame.Example.Vec3T Pos { get; set; }735 this.Pos = new MyGame.Example.Vec3T(); in MonsterT()
13 Pos *Vec3T
877 self.pos = MyGame.Example.Vec3.Vec3T.InitFromObj(monster.Pos())
277 posT = MyGame.Example.Vec3.Vec3T()