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Searched refs:Vector4i (Results 1 – 11 of 11) sorted by relevance

/external/swiftshader/src/Pipeline/
DSamplerCore.hpp61 …Float4 uvwa[4], Float4 &q, Float &&lodOrBias, Float4 &dsx, Float4 &dsy, Vector4i &offset, Int4 &sa…
66 …inter<Byte> &texture, Float4 &u, Float4 &v, Float4 &w, const Float4 &a, Vector4i &offset, const In…
67 …inter<Byte> &texture, Float4 &u, Float4 &v, Float4 &w, const Float4 &a, Vector4i &offset, const In…
68 …inter<Byte> &texture, Float4 &u, Float4 &v, Float4 &w, const Float4 &a, Vector4i &offset, const In…
69 …inter<Byte> &texture, Float4 &u, Float4 &v, Float4 &w, const Float4 &a, Vector4i &offset, const In…
70 …Vector4s sample3D(Pointer<Byte> &texture, Float4 &u, Float4 &v, Float4 &w, Vector4i &offset, const…
71 …exture, Float4 &u, Float4 &v, Float4 &w, const Float4 &a, Float4 &dRef, Vector4i &offset, const In…
72 …exture, Float4 &u, Float4 &v, Float4 &w, const Float4 &a, Float4 &dRef, Vector4i &offset, const In…
73 …exture, Float4 &u, Float4 &v, Float4 &w, const Float4 &a, Float4 &dRef, Vector4i &offset, const In…
74 …exture, Float4 &u, Float4 &v, Float4 &w, const Float4 &a, Float4 &dRef, Vector4i &offset, const In…
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DShaderCore.hpp62 class Vector4i class
65 Vector4i();
66 Vector4i(int x, int y, int z, int w);
67 Vector4i(const Vector4i &rhs);
70 Vector4i &operator=(const Vector4i &rhs);
DShaderCore.cpp110 Vector4i::Vector4i() in Vector4i() function in sw::Vector4i
114 Vector4i::Vector4i(int x, int y, int z, int w) in Vector4i() function in sw::Vector4i
122 Vector4i::Vector4i(const Vector4i &rhs) in Vector4i() function in sw::Vector4i
130 Vector4i &Vector4i::operator=(const Vector4i &rhs) in operator =()
140 Int4 &Vector4i::operator[](int i) in operator []()
DSamplerCore.cpp29 …at4 uvwa[4], Float4 &dRef, Float &&lodOrBias, Float4 &dsx, Float4 &dsy, Vector4i &offset, Int4 &sa… in sampleTexture()
362 …inter<Byte> &texture, Float4 &u, Float4 &v, Float4 &w, const Float4 &a, Vector4i &offset, const In… in sampleFilter()
431 …inter<Byte> &texture, Float4 &u, Float4 &v, Float4 &w, const Float4 &a, Vector4i &offset, const In… in sampleAniso()
515 …inter<Byte> &texture, Float4 &u, Float4 &v, Float4 &w, const Float4 &a, Vector4i &offset, const In… in sampleQuad()
527 …inter<Byte> &texture, Float4 &u, Float4 &v, Float4 &w, const Float4 &a, Vector4i &offset, const In… in sampleQuad2D()
730 Vector4s SamplerCore::sample3D(Pointer<Byte> &texture, Float4 &u_, Float4 &v_, Float4 &w_, Vector4i in sample3D()
879 …exture, Float4 &u, Float4 &v, Float4 &w, const Float4 &a, Float4 &dRef, Vector4i &offset, const In… in sampleFloatFilter()
903 …exture, Float4 &u, Float4 &v, Float4 &w, const Float4 &a, Float4 &dRef, Vector4i &offset, const In… in sampleFloatAniso()
961 …exture, Float4 &u, Float4 &v, Float4 &w, const Float4 &a, Float4 &dRef, Vector4i &offset, const In… in sampleFloat()
973 …exture, Float4 &u, Float4 &v, Float4 &w, const Float4 &a, Float4 &dRef, Vector4i &offset, const In… in sampleFloat2D()
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DSpirvShaderSampling.cpp111 Vector4i offset; in emitSamplerRoutine()
/external/eigen/doc/examples/
DTutorial_simple_example_fixed_size.cpp11 Vector4i v4(1, 2, 3, 4); in main()
/external/eigen/test/
Dprec_inverse_4x4.cpp17 Vector4i indices(0,1,2,3); in inverse_permutation_4x4()
Dunalignedassert.cpp163 VERIFY_RAISES_ASSERT(construct_at_boundary<Vector4i>(8)); in unalignedassert()
Ddynalloc.cpp146 CALL_SUBTEST(check_dynaligned<Vector4i>() ); in test_dynalloc()
/external/eigen/doc/
DTutorialMapClass.dox28 Map<const Vector4i> mi(pi);
/external/eigen/unsupported/test/
Dopenglsupport.cpp243 VERIFY_UNIFORMi(v4i, Vector4i); in test_openglsupport()