Searched refs:VertexArrayMtl (Results 1 – 6 of 6) sorted by relevance
6 // VertexArrayMtl.mm:7 // Implements the class methods for VertexArrayMtl.10 #include "libANGLE/renderer/metal/VertexArrayMtl.h"167 // VertexArrayMtl implementation168 VertexArrayMtl::VertexArrayMtl(const gl::VertexArrayState &state, ContextMtl *context)183 VertexArrayMtl::~VertexArrayMtl() {}185 void VertexArrayMtl::destroy(const gl::Context *context)195 void VertexArrayMtl::reset(ContextMtl *context)241 angle::Result VertexArrayMtl::syncState(const gl::Context *context,297 ANGLE_INLINE void VertexArrayMtl::getVertexAttribFormatAndArraySize(const sh::ShaderVariable &var,[all …]
24 class VertexArrayMtl : public VertexArrayImpl27 VertexArrayMtl(const gl::VertexArrayState &state, ContextMtl *context);28 ~VertexArrayMtl() override;
50 "VertexArrayMtl.h",51 "VertexArrayMtl.mm",
29 class VertexArrayMtl; variable524 VertexArrayMtl *mVertexArray = nullptr;
111 class VertexArrayMtl; variable
29 #include "libANGLE/renderer/metal/VertexArrayMtl.h"1162 return new VertexArrayMtl(state, this);