/external/deqp/modules/gles3/functional/ |
D | es3fVertexArrayObjectTests.cpp | 71 struct VertexArrayState struct 73 VertexArrayState (void); 79 VertexArrayState::VertexArrayState (void) in VertexArrayState() function in deqp::gles3::Functional::__anondb331e110111::VertexArrayState 126 VertexArrayState state; 127 VertexArrayState vao; 164 …void logVertexArrayState (tcu::TestLog& log, const VertexArrayState& state, const std::string&… 167 glu::ShaderProgram* createProgram (const VertexArrayState& state); 168 void setState (const VertexArrayState& state); 170 void makeDrawCall (const VertexArrayState& state); 194 void VertexArrayObjectTest::logVertexArrayState (tcu::TestLog& log, const VertexArrayState& state, … in logVertexArrayState() [all …]
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/external/angle/src/libANGLE/renderer/ |
D | VertexArrayImpl.h | 34 VertexArrayImpl(const gl::VertexArrayState &state) : mState(state) {} in VertexArrayImpl() 46 const gl::VertexArrayState &getState() const { return mState; } in getState() 49 const gl::VertexArrayState &mState;
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D | GLImplFactory.h | 78 virtual VertexArrayImpl *createVertexArray(const gl::VertexArrayState &data) = 0;
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/external/angle/src/libANGLE/ |
D | VertexArray.h | 35 class VertexArrayState final : angle::NonCopyable 38 VertexArrayState(VertexArray *vertexArray, size_t maxAttribs, size_t maxBindings); 39 ~VertexArrayState(); 262 const VertexArrayState &getState() const { return mState; } in getState() 353 VertexArrayState mState;
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D | VertexArray.cpp | 31 VertexArrayState::VertexArrayState(VertexArray *vertexArray, in VertexArrayState() function in gl::VertexArrayState 48 VertexArrayState::~VertexArrayState() {} in ~VertexArrayState() 50 bool VertexArrayState::hasEnabledNullPointerClientArray() const in hasEnabledNullPointerClientArray() 55 AttributesMask VertexArrayState::getBindingToAttributesMask(GLuint bindingIndex) const in getBindingToAttributesMask() 62 void VertexArrayState::setAttribBinding(const Context *context, in setAttribBinding() 99 void VertexArrayState::updateCachedMutableOrNonPersistentArrayBuffers(size_t index) in updateCachedMutableOrNonPersistentArrayBuffers()
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/external/angle/src/tests/ |
D | angle_unittests_utils.h | 50 VertexArrayImpl *createVertexArray(const gl::VertexArrayState &data) override in createVertexArray() 94 MOCK_METHOD1(createVertexArray, VertexArrayImpl *(const gl::VertexArrayState &));
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/external/angle/src/libANGLE/renderer/null/ |
D | VertexArrayNULL.h | 21 VertexArrayNULL(const gl::VertexArrayState &data);
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D | VertexArrayNULL.cpp | 17 VertexArrayNULL::VertexArrayNULL(const gl::VertexArrayState &data) : VertexArrayImpl(data) {} in VertexArrayNULL()
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D | ContextNULL.h | 211 VertexArrayImpl *createVertexArray(const gl::VertexArrayState &data) override;
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D | ContextNULL.cpp | 422 VertexArrayImpl *ContextNULL::createVertexArray(const gl::VertexArrayState &data) in createVertexArray()
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/external/angle/src/libANGLE/renderer/gl/ |
D | VertexArrayGL.h | 28 VertexArrayGL(const gl::VertexArrayState &data, GLuint id); 29 VertexArrayGL(const gl::VertexArrayState &data, GLuint id, VertexArrayStateGL *sharedState);
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D | ContextGL.h | 69 VertexArrayImpl *createVertexArray(const gl::VertexArrayState &data) override;
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D | VertexArrayGL.cpp | 99 VertexArrayGL::VertexArrayGL(const VertexArrayState &state, GLuint id) in VertexArrayGL() 108 VertexArrayGL::VertexArrayGL(const gl::VertexArrayState &state, in VertexArrayGL()
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D | ContextGL.cpp | 116 VertexArrayImpl *ContextGL::createVertexArray(const gl::VertexArrayState &data) in createVertexArray()
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/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | VertexArray9.h | 24 VertexArray9(const gl::VertexArrayState &data) : VertexArrayImpl(data) {} in VertexArray9()
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D | Context9.h | 47 VertexArrayImpl *createVertexArray(const gl::VertexArrayState &data) override;
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D | Context9.cpp | 96 VertexArrayImpl *Context9::createVertexArray(const gl::VertexArrayState &data) in createVertexArray()
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | VertexArray11.h | 24 VertexArray11(const gl::VertexArrayState &data);
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D | VertexArray11.cpp | 22 VertexArray11::VertexArray11(const gl::VertexArrayState &data) in VertexArray11()
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D | Context11.h | 48 VertexArrayImpl *createVertexArray(const gl::VertexArrayState &data) override;
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D | Context11.cpp | 199 VertexArrayImpl *Context11::createVertexArray(const gl::VertexArrayState &data) in createVertexArray()
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/external/angle/src/libANGLE/renderer/metal/ |
D | VertexArrayMtl.h | 27 VertexArrayMtl(const gl::VertexArrayState &state, ContextMtl *context);
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D | ContextMtl.h | 221 VertexArrayImpl *createVertexArray(const gl::VertexArrayState &state) override;
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | VertexArrayVk.h | 25 VertexArrayVk(ContextVk *contextVk, const gl::VertexArrayState &state);
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D | VertexArrayVk.cpp | 138 VertexArrayVk::VertexArrayVk(ContextVk *contextVk, const gl::VertexArrayState &state) in VertexArrayVk()
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