/external/deqp/framework/referencerenderer/ |
D | rrVertexAttrib.hpp | 109 struct VertexAttrib struct 118 VertexAttrib (void) in VertexAttrib() function 127 …VertexAttrib (VertexAttribType type_, int size_, int stride_, int instanceDivisor_, const void* po… in VertexAttrib() function 137 explicit VertexAttrib (const tcu::Vector<ScalarType, 4>& generic_) in VertexAttrib() argument 148 bool isValidVertexAttrib (const VertexAttrib& vertexAttrib); 151 void readVertexAttrib (tcu::Vec4& dst, const VertexAttrib& vertexAttrib, const int instanceNdx, c… 152 void readVertexAttrib (tcu::IVec4& dst, const VertexAttrib& vertexAttrib, const int instanceNdx, … 153 void readVertexAttrib (tcu::UVec4& dst, const VertexAttrib& vertexAttrib, const int instanceNdx, … 157 inline tcu::Vec4 readVertexAttribFloat (const VertexAttrib& vertexAttrib, const int instanceNdx, co… in readVertexAttribFloat() 164 inline tcu::IVec4 readVertexAttribInt (const VertexAttrib& vertexAttrib, const int instanceNdx, con… in readVertexAttribInt() [all …]
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D | rrShaders.hpp | 104 …virtual void shadeVertices (const VertexAttrib* inputs, VertexPacket* const* packets, const… 208 …void shadeVertices (const VertexAttrib* inputs, VertexPacket* packets, const int numPackets) co… 215 void VertexShaderLoop<Shader>::shadeVertices (const VertexAttrib* inputs, VertexPacket* packets, co… in shadeVertices()
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D | rrRenderer.hpp | 112 … renderTarget_, const Program& program_, int numVertexAttribs_, const VertexAttrib* vertexAttribs_… in DrawCommand() 127 const VertexAttrib* const vertexAttribs;
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D | rrVertexAttrib.cpp | 464 bool isValidVertexAttrib (const VertexAttrib& vertexAttrib) in isValidVertexAttrib() 491 void readVertexAttrib (tcu::Vec4& dst, const VertexAttrib& vertexAttrib, const int instanceNdx, con… in readVertexAttrib() 511 void readVertexAttrib (tcu::IVec4& dst, const VertexAttrib& vertexAttrib, const int instanceNdx, co… in readVertexAttrib() 531 void readVertexAttrib (tcu::UVec4& dst, const VertexAttrib& vertexAttrib, const int instanceNdx, co… in readVertexAttrib()
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/external/mesa3d/src/mesa/main/ |
D | getstring.c | 250 *params = (GLvoid *) vao->VertexAttrib[VERT_ATTRIB_POS].Ptr; in _get_vao_pointerv() 255 *params = (GLvoid *) vao->VertexAttrib[VERT_ATTRIB_NORMAL].Ptr; in _get_vao_pointerv() 260 *params = (GLvoid *) vao->VertexAttrib[VERT_ATTRIB_COLOR0].Ptr; in _get_vao_pointerv() 265 *params = (GLvoid *) vao->VertexAttrib[VERT_ATTRIB_COLOR1].Ptr; in _get_vao_pointerv() 270 *params = (GLvoid *) vao->VertexAttrib[VERT_ATTRIB_FOG].Ptr; in _get_vao_pointerv() 275 *params = (GLvoid *) vao->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Ptr; in _get_vao_pointerv() 280 *params = (GLvoid *) vao->VertexAttrib[VERT_ATTRIB_TEX(clientUnit)].Ptr; in _get_vao_pointerv() 285 *params = (GLvoid *) vao->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Ptr; in _get_vao_pointerv() 300 *params = (GLvoid *) vao->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Ptr; in _get_vao_pointerv() 360 *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_TEX(index)].Ptr; in _mesa_GetPointerIndexedvEXT()
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D | arrayobj.c | 426 const GLuint off = vao->VertexAttrib[i].RelativeOffset; in compute_vbo_offset_range() 566 const GLuint bindex = vao->VertexAttrib[i].BufferBindingIndex; in _mesa_update_vao_derived_arrays() 593 struct gl_array_attributes *attrib2 = &vao->VertexAttrib[j]; in _mesa_update_vao_derived_arrays() 628 &vao->VertexAttrib[j]; in _mesa_update_vao_derived_arrays() 665 struct gl_array_attributes *attrib2 = &vao->VertexAttrib[j]; in _mesa_update_vao_derived_arrays() 689 const struct gl_array_attributes *attrib = &vao->VertexAttrib[i]; in _mesa_update_vao_derived_arrays() 722 const struct gl_array_attributes *attrib2 = &vao->VertexAttrib[j]; in _mesa_update_vao_derived_arrays() 758 struct gl_array_attributes *attrib2 = &vao->VertexAttrib[j]; in _mesa_update_vao_derived_arrays() 783 &vao->VertexAttrib[map[attr]]; in _mesa_update_vao_derived_arrays() 829 &vao->VertexAttrib[i]; in _mesa_all_varyings_in_vbos() [all …]
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D | varray.c | 166 struct gl_array_attributes *array = &vao->VertexAttrib[attribIndex]; in _mesa_vertex_attrib_binding() 634 struct gl_array_attributes *const array = &vao->VertexAttrib[attrib]; in _mesa_update_array_format() 905 struct gl_array_attributes *array = &vao->VertexAttrib[attrib]; in update_array() 2085 assert(VERT_ATTRIB_GENERIC(index) < ARRAY_SIZE(vao->VertexAttrib)); in get_vertex_array_attrib() 2087 array = &vao->VertexAttrib[VERT_ATTRIB_GENERIC(index)]; in get_vertex_array_attrib() 2157 ARRAY_SIZE(ctx->Array.VAO->VertexAttrib)); in get_current_attrib() 2330 ARRAY_SIZE(ctx->Array.VAO->VertexAttrib)); in _mesa_GetVertexAttribPointerv() 2333 ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Ptr; in _mesa_GetVertexAttribPointerv() 2794 assert(genericIndex < ARRAY_SIZE(vao->VertexAttrib)); in _mesa_VertexAttribDivisor_no_error() 2836 assert(genericIndex < ARRAY_SIZE(vao->VertexAttrib)); in _mesa_VertexAttribDivisor() [all …]
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/external/deqp/modules/gles3/functional/ |
D | es3fFboTestUtil.hpp | 63 …void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const in… 78 …void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const in… 97 …void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const in… 126 …void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const i… 148 …void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const i… 170 …void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const i… 189 …void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const…
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D | es3fFboTestUtil.cpp | 111 void FlatColorShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packe… in shadeVertices() 196 void GradientShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packet… in shadeVertices() 360 void Texture2DShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packe… in shadeVertices() 510 void TextureCubeShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* pac… in shadeVertices() 621 void Texture2DArrayShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* … in shadeVertices() 729 void Texture3DShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packe… in shadeVertices() 826 void DepthGradientShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* p… in shadeVertices()
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D | es3fDepthTests.cpp | 57 …void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const i… 91 void DepthShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, … in shadeVertices()
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/external/mesa3d/src/mesa/tnl/ |
D | t_split_copy.c | 115 dst->VertexAttrib = src->VertexAttrib; in copy_vertex_array() 165 const struct gl_array_attributes *attrib = array->VertexAttrib; in dump_draw_info() 441 const struct gl_array_attributes *attrib = array->VertexAttrib; in replay_init() 463 copy->dstarray[i].VertexAttrib = ©->varying[j].dstattribs; in replay_init() 526 const struct gl_array_attributes *srcattr = src->VertexAttrib; in replay_init() 536 dst->VertexAttrib = dstattr; in replay_init()
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D | t_rebase.c | 223 tmp_attribs[i] = *(arrays[i].VertexAttrib); in REBASE() 225 tmp_arrays[i].VertexAttrib = &tmp_attribs[i]; in REBASE()
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D | tnl.h | 77 const struct gl_array_attributes *VertexAttrib; member
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D | t_draw.c | 287 const struct gl_array_attributes *attrib = array->VertexAttrib; in bind_inputs() 563 input->VertexAttrib = attrib; in update_vao_inputs() 589 input->VertexAttrib = _vbo_current_attrib(ctx, attr); in update_current_inputs()
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/external/deqp/modules/gles31/functional/ |
D | es31fFboTestUtil.hpp | 67 …void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const in… 97 …void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const i…
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/external/mesa3d/src/mesa/vbo/ |
D | vbo_save_loopback.c | 141 la[*nr].offset = vao->VertexAttrib[i].RelativeOffset; in append_attr() 142 la[*nr].func = vert_attrfunc[vao->VertexAttrib[i].Format.Size - 1]; in append_attr()
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D | vbo_private.h | 234 vao->VertexAttrib[attr].Ptr = ADD_POINTERS(buffer_offset, offset); in _vbo_set_attrib_format()
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/external/angle/src/tests/perf_tests/ |
D | DrawCallPerf.cpp | 21 VertexAttrib, enumerator 52 case StateChange::VertexAttrib: in story() 481 case StateChange::VertexAttrib: in drawBenchmark()
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineReferenceRenderer.hpp | 59 virtual void shadeVertices (const rr::VertexAttrib* inputs, in shadeVertices() 96 virtual void shadeVertices (const rr::VertexAttrib* inputs, in shadeVertices() 134 virtual void shadeVertices (const rr::VertexAttrib* inputs, in shadeVertices()
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D | vktPipelineReferenceRenderer.cpp | 279 rr::VertexAttrib vertexAttribs[2]; in draw() 312 rr::VertexAttrib vertexAttribs[3]; in draw() 348 rr::VertexAttrib vertexAttribs[2]; in draw()
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/external/deqp/modules/glshared/ |
D | glsRandomShaderProgram.hpp | 47 …virtual void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packe…
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nouveau_vbo_t.c | 50 const struct gl_array_attributes *attrib = a->VertexAttrib; in get_array_stride() 84 const struct gl_array_attributes *attrib = array->VertexAttrib; in vbo_init_arrays() 146 const struct gl_array_attributes *attrib = array->VertexAttrib; in vbo_emit_attr() 329 const struct gl_array_attributes *attrib = array->VertexAttrib; in vbo_bind_vertices()
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/external/deqp/external/vulkancts/modules/vulkan/draw/ |
D | vktDrawAhbTests.cpp | 84 …void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int nu… in shadeVertices() 167 const rr::VertexAttrib vertexAttribs[] = in generateRefImage() 169 rr::VertexAttrib(rr::VERTEXATTRIBTYPE_FLOAT, 4, sizeof(tcu::Vec4), 0, &vertices[0]), in generateRefImage() 170 rr::VertexAttrib(rr::VERTEXATTRIBTYPE_FLOAT, 4, sizeof(tcu::Vec4), 0, &colors[0]) in generateRefImage()
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D | vktDrawInstancedTests.cpp | 171 void shadeVertices (const rr::VertexAttrib* inputs, in shadeVertices() 690 const rr::VertexAttrib vertexAttribs[] = in iterate() 692 rr::VertexAttrib(rr::VERTEXATTRIBTYPE_FLOAT, 4, sizeof(tcu::Vec4), 0, &vetrices[0]), in iterate() 693 rr::VertexAttrib(rr::VERTEXATTRIBTYPE_FLOAT, 4, sizeof(tcu::Vec4), 0, &colors[0]), in iterate() 695 …rr::VertexAttrib(rr::VERTEXATTRIBTYPE_FLOAT, 4, sizeof(tcu::Vec4), m_params.testAttribDivisor ? (m… in iterate()
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/external/deqp/modules/gles2/functional/ |
D | es2fDepthTests.cpp | 57 …void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const i… 88 void DepthShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, … in shadeVertices()
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