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Searched refs:VertexDesc (Results 1 – 5 of 5) sorted by relevance

/external/angle/src/libANGLE/renderer/metal/
Dmtl_state_cache.h153 struct VertexDesc struct
279 VertexDesc vertexDescriptor;
521 static inline bool operator==(const rx::mtl::VertexDesc &lhs, const rx::mtl::VertexDesc &rhs)
DVertexArrayMtl.h52 mtl::VertexDesc *vertexDescOut);
DVertexArrayMtl.mm345 // mtl::VertexDesc to be returned via vertexDescOut. This typically happens when active shader
351 mtl::VertexDesc *vertexDescOut)
371 mtl::VertexDesc &desc = *vertexDescOut;
Dmtl_state_cache.mm107 MTLVertexDescriptor *ToObjC(const VertexDesc &desc)
895 const VertexDesc &desc = rpdesc.vertexDescriptor;
/external/deqp/external/vulkancts/modules/vulkan/synchronization/
DvktSynchronizationSmokeTests.cpp391 struct VertexDesc struct
399 void createVertexInfo (const vector<VertexDesc>& vertexDesc, vector<VkVertexInputBindingDescription… in createVertexInfo()
401 …for (vector<VertexDesc>::const_iterator vertDescIter = vertexDesc.begin(); vertDescIter != vertexD… in createVertexInfo()
660 VertexDesc vertexDesc; in generateWork()
661 vector<VertexDesc> vertexDescList; in generateWork()