Searched refs:VertexIDIndex (Results 1 – 4 of 4) sorted by relevance
371 VertexIDIndex = 3, enumerator
770 else if(src.index == Shader::VertexIDIndex) in fetchRegister()905 case Shader::VertexIDIndex: a = As<Float4>(vertexID); break; in readConstant()979 case Shader::VertexIDIndex: a = As<Float4>(vertexID); break; in dynamicAddress()
1086 case VertexIDIndex: return "vID"; in typeString()
2963 case EvqVertexID: vertexShader->declareVertexId(); return sw::Shader::VertexIDIndex; in registerIndex()