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Searched refs:VertexIDIndex (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/Shader/
DShader.hpp371 VertexIDIndex = 3, enumerator
DVertexProgram.cpp770 else if(src.index == Shader::VertexIDIndex) in fetchRegister()
905 case Shader::VertexIDIndex: a = As<Float4>(vertexID); break; in readConstant()
979 case Shader::VertexIDIndex: a = As<Float4>(vertexID); break; in dynamicAddress()
DShader.cpp1086 case VertexIDIndex: return "vID"; in typeString()
/external/swiftshader/src/OpenGL/compiler/
DOutputASM.cpp2963 case EvqVertexID: vertexShader->declareVertexId(); return sw::Shader::VertexIDIndex; in registerIndex()