Searched refs:VertexStorageType (Results 1 – 4 of 4) sorted by relevance
24 mAttributeStorageTypes(data.getMaxAttribs(), VertexStorageType::CURRENT_VALUE), in VertexArray11()60 if (mAttributeStorageTypes[INDEX] == VertexStorageType::STATIC) \222 VertexStorageType newStorageType = ClassifyAttributeStorage(context, attrib, binding); in updateVertexAttribStorage()225 mAttribsToTranslate.set(attribIndex, newStorageType != VertexStorageType::DYNAMIC); in updateVertexAttribStorage()231 mDynamicAttribsMask.set(attribIndex, newStorageType == VertexStorageType::DYNAMIC); in updateVertexAttribStorage()233 if (newStorageType == VertexStorageType::CURRENT_VALUE) in updateVertexAttribStorage()268 case VertexStorageType::DIRECT: in updateDirtyAttribs()271 case VertexStorageType::STATIC: in updateDirtyAttribs()276 case VertexStorageType::CURRENT_VALUE: in updateDirtyAttribs()
87 std::vector<VertexStorageType> mAttributeStorageTypes;
165 VertexStorageType ClassifyAttributeStorage(const gl::Context *context, in ClassifyAttributeStorage()172 return VertexStorageType::CURRENT_VALUE; in ClassifyAttributeStorage()179 return VertexStorageType::DYNAMIC; in ClassifyAttributeStorage()185 return VertexStorageType::DIRECT; in ClassifyAttributeStorage()194 return VertexStorageType::DYNAMIC; in ClassifyAttributeStorage()196 return VertexStorageType::STATIC; in ClassifyAttributeStorage()199 return VertexStorageType::UNKNOWN; in ClassifyAttributeStorage()285 case VertexStorageType::STATIC: in prepareVertexData()291 case VertexStorageType::DYNAMIC: in prepareVertexData()295 case VertexStorageType::DIRECT: in prepareVertexData()[all …]
75 enum class VertexStorageType enum85 VertexStorageType ClassifyAttributeStorage(const gl::Context *context,