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Searched refs:ViewRecord (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DStateManager11.h515 struct ViewRecord struct
538 const ViewRecord<DescType> &operator[](size_t index) const { return mCurrentViews[index]; } argument
543 std::vector<ViewRecord<DescType>> mCurrentViews;
DStateManager11.cpp255 ViewRecord<DescType> *record = &mCurrentViews[resourceIndex]; in update()
286 memset(&mCurrentViews[0], 0, sizeof(ViewRecord<DescType>) * mCurrentViews.size()); in clear()
769 const ViewRecord<D3D11_SHADER_RESOURCE_VIEW_DESC> &record = (*currentSRVs)[resourceSlot]; in setShaderResourceInternal()
815 const ViewRecord<D3D11_UNORDERED_ACCESS_VIEW_DESC> &record = mCurComputeUAVs[resourceSlot]; in setUnorderedAccessViewInternal()