Searched refs:VkTextureObj (Results 1 – 4 of 4) sorted by relevance
/external/vulkan-validation-layers/tests/ |
D | vkrenderframework.h | 323 class VkTextureObj : public VkImageObj { 325 VkTextureObj(VkDeviceObj *device, uint32_t *colors = NULL); 382 int AppendSamplerTexture(VkSamplerObj *sampler, VkTextureObj *texture);
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D | vkrenderframework.cpp | 882 int VkDescriptorSetObj::AppendSamplerTexture(VkSamplerObj *sampler, VkTextureObj *texture) { in AppendSamplerTexture() 1394 VkTextureObj::VkTextureObj(VkDeviceObj *device, uint32_t *colors) : VkImageObj(device) { in VkTextureObj() function in VkTextureObj
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D | vklayertests_command.cpp | 1051 VkTextureObj texture(m_device, nullptr); in TEST_F() 1107 VkTextureObj texture(m_device, nullptr); // THIS LINE CAUSES CRASH ON MALI in TEST_F() 1162 …VkTextureObj texture(m_device, nullptr); // UNORM texture by default, incompatible with isampler2D in TEST_F()
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D | vklayertests_descriptor_renderpass_framebuffer.cpp | 140 VkTextureObj texture(m_device, nullptr); in TEST_F() 721 VkTextureObj texture(m_device, nullptr); in TEST_F()
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