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Searched refs:VkTextureObj (Results 1 – 4 of 4) sorted by relevance

/external/vulkan-validation-layers/tests/
Dvkrenderframework.h323 class VkTextureObj : public VkImageObj {
325 VkTextureObj(VkDeviceObj *device, uint32_t *colors = NULL);
382 int AppendSamplerTexture(VkSamplerObj *sampler, VkTextureObj *texture);
Dvkrenderframework.cpp882 int VkDescriptorSetObj::AppendSamplerTexture(VkSamplerObj *sampler, VkTextureObj *texture) { in AppendSamplerTexture()
1394 VkTextureObj::VkTextureObj(VkDeviceObj *device, uint32_t *colors) : VkImageObj(device) { in VkTextureObj() function in VkTextureObj
Dvklayertests_command.cpp1051 VkTextureObj texture(m_device, nullptr); in TEST_F()
1107 VkTextureObj texture(m_device, nullptr); // THIS LINE CAUSES CRASH ON MALI in TEST_F()
1162VkTextureObj texture(m_device, nullptr); // UNORM texture by default, incompatible with isampler2D in TEST_F()
Dvklayertests_descriptor_renderpass_framebuffer.cpp140 VkTextureObj texture(m_device, nullptr); in TEST_F()
721 VkTextureObj texture(m_device, nullptr); in TEST_F()