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Searched refs:WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB (Results 1 – 7 of 7) sorted by relevance

/external/mesa3d/src/gallium/frontends/wgl/
Dstw_ext_rendertexture.c243 if (face >= WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB && in wglSetPbufferAttribARB()
245 fb->textureFace = face - WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB; in wglSetPbufferAttribARB()
Dstw_ext_pbuffer.c371 *piValue = fb->textureFace + WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB; in wglQueryPbufferARB()
/external/swiftshader/include/GL/
Dwglext.h251 #define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D macro
/external/angle/src/third_party/khronos/GL/
Dwglext.h248 #define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D macro
/external/mesa3d/include/GL/
Dwglext.h251 #define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D macro
/external/OpenCL-CTS/test_conformance/gl/GLEW/GL/
Dwglew.h431 #define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D macro
/external/angle/include/WGL/
Dwgl.h342 #define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D macro