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Searched refs:WRITE_ARRAY (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/gallium/auxiliary/rbug/
Drbug_texture.c163 WRITE_ARRAY(1, uint8_t, data); /* data */ in rbug_send_texture_write()
265 WRITE_ARRAY(8, rbug_texture_t, textures); /* textures */ in rbug_send_texture_list_reply()
338 WRITE_ARRAY(4, uint32_t, width); /* width */ in rbug_send_texture_info_reply()
339 WRITE_ARRAY(4, uint32_t, height); /* height */ in rbug_send_texture_info_reply()
340 WRITE_ARRAY(4, uint32_t, depth); /* depth */ in rbug_send_texture_info_reply()
402 WRITE_ARRAY(1, uint8_t, data); /* data */ in rbug_send_texture_read_reply()
Drbug_shader.c191 WRITE_ARRAY(4, uint32_t, tokens); /* tokens */ in rbug_send_shader_replace()
233 WRITE_ARRAY(8, rbug_shader_t, shaders); /* shaders */ in rbug_send_shader_list_reply()
280 WRITE_ARRAY(4, uint32_t, original); /* original */ in rbug_send_shader_info_reply()
281 WRITE_ARRAY(4, uint32_t, replaced); /* replaced */ in rbug_send_shader_info_reply()
Drbug_internal.h71 #define WRITE_ARRAY(size, type, name) \ macro
Drbug_context.c352 WRITE_ARRAY(8, rbug_context_t, contexts); /* contexts */ in rbug_send_context_list_reply()
409 WRITE_ARRAY(8, rbug_texture_t, texs); /* texs */ in rbug_send_context_info_reply()
410 WRITE_ARRAY(8, rbug_texture_t, cbufs); /* cbufs */ in rbug_send_context_info_reply()