Searched refs:WantTextInput (Results 1 – 5 of 5) sorted by relevance
282 if (!next_redraw && io.WantTextInput) in ImGui_ImplGtk3_NewFrame()
186 if (io.WantTextInput) { in onChar()
229 if (io.WantTextInput) { in onChar()
1372 …bool WantTextInput; // Mobile/console: when io.WantTextInput is true, you … member
3354 g.IO.WantTextInput = (g.WantTextInputNextFrame != -1) ? (g.WantTextInputNextFrame != 0) : false; in UpdateHoveredWindowAndCaptureFlags()