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Searched refs:WantTextInput (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/intel/tools/imgui/
Dimgui_impl_gtk3.cpp282 if (!next_redraw && io.WantTextInput) in ImGui_ImplGtk3_NewFrame()
/external/skqp/tools/viewer/
DImGuiLayer.cpp186 if (io.WantTextInput) { in onChar()
/external/skia/tools/viewer/
DImGuiLayer.cpp229 if (io.WantTextInput) { in onChar()
/external/mesa3d/src/imgui/
Dimgui.h1372 …bool WantTextInput; // Mobile/console: when io.WantTextInput is true, you … member
Dimgui.cpp3354 g.IO.WantTextInput = (g.WantTextInputNextFrame != -1) ? (g.WantTextInputNextFrame != 0) : false; in UpdateHoveredWindowAndCaptureFlags()