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Searched refs:WasActive (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/imgui/
Dimgui.cpp2516 Active = WasActive = false; in ImGuiWindow()
2729 if (focused_root_window->WasActive && focused_root_window != window->RootWindow) in IsWindowContentHoverable()
3516 window->WasActive = window->Active; in NewFrame()
3522 if (g.NavWindow && !g.NavWindow->WasActive) in NewFrame()
4703 …if (window->WasActive == false) // Early out to avoid running this code for e.g. an hidden implici… in UpdateManualResize()
5618 …if (window != ignore_window && window->WasActive && !(window->Flags & ImGuiWindowFlags_ChildWindow… in FocusPreviousWindowIgnoringOne()
9383 …de(window, "%s '%s', %d @ 0x%p", label, window->Name, window->Active || window->WasActive, window)) in ShowMetricsWindow()
9393 …hinContext: %d", window->Active, window->WasActive, window->WriteAccessed, (window->Active || wind… in ShowMetricsWindow()
9496 if ((window->Flags & ImGuiWindowFlags_ChildWindow) || !window->WasActive) in ShowMetricsWindow()
Dimgui_internal.h1151 bool WasActive; member
Dimgui_widgets.cpp1358 if (popup_window->WasActive) in BeginCombo()