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Searched refs:WasmBuildOnRead (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/third_party/subzero/src/
DIceCompiler.cpp86 const bool WasmBuildOnRead = Flags.getBuildOnRead() && wasmInput(IRFilename); in run() local
98 } else if (WasmBuildOnRead) { in run()