Searched refs:WasmGMTests (Results 1 – 1 of 1) sorted by relevance
2 var WasmGMTests = Module; variable3 WasmGMTests.onRuntimeInitialized = function() {5 WasmGMTests.GetWebGLContext = function(canvas, webGLVersion) {37 WasmGMTests.LoadResource = function(name, buffer) {40 WasmGMTests._LoadResource(name, bytePtr, buffer.byteLength);44 var ptr = WasmGMTests._malloc(buffer.byteLength);45 WasmGMTests.HEAPU8.set(new Uint8Array(buffer), ptr);