Searched refs:Wave64 (Results 1 – 9 of 9) sorted by relevance
/external/llvm-project/llvm/lib/Target/AMDGPU/MCTargetDesc/ |
D | AMDGPUMCTargetDesc.h | 36 enum AMDGPUDwarfFlavour { Wave64 = 0, Wave32 = 1 }; enumerator
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/external/llvm-project/clang/lib/Driver/ToolChains/ |
D | AMDGPU.cpp | 585 bool Wave64 = isWave64(DriverArgs, Kind); in addClangTargetOptions() local 605 DriverArgs, CC1Args, LibDeviceFile, Wave64, DAZ, FiniteOnly, in addClangTargetOptions() 611 StringRef LibDeviceFile, bool Wave64, bool DAZ, bool FiniteOnly, in addCommonBitcodeLibCC1Args() argument 637 CC1Args.push_back(DriverArgs.MakeArgString(getWavefrontSize64Path(Wave64))); in addCommonBitcodeLibCC1Args()
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D | ROCm.h | 118 StringRef LibDeviceFile, bool Wave64,
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D | HIP.cpp | 326 bool Wave64 = isWave64(DriverArgs, Kind); in addClangTargetOptions() local 334 DriverArgs, CC1Args, LibDeviceFile, Wave64, DAZ, FiniteOnly, in addClangTargetOptions()
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/external/mesa3d/docs/ |
D | envvars.rst | 724 Use Wave64 for vertex, tessellation, and geometry shaders. 726 Use Wave64 for pixel shaders. 728 Use Wave64 for computes shaders.
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/external/llvm-project/llvm/lib/Target/AMDGPU/ |
D | AMDGPUSubtarget.h | 263 : AMDGPUDwarfFlavour::Wave64; in getAMDGPUDwarfFlavour()
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D | AMDGPUTargetMachine.cpp | 388 MRI.reset(llvm::createGCNMCRegisterInfo(AMDGPUDwarfFlavour::Wave64)); in AMDGPUTargetMachine()
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/external/flac/man/ |
D | flac.sgml | 740 …Wave64 format. This option is not needed if the output filename (as set by -o) ends with <filenam…
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/external/mesa3d/docs/relnotes/ |
D | 20.2.0.rst | 3334 - radeonsi: fix NGG culling for Wave64 3335 - radeonsi: always use Wave32 for GS fast launch, because Wave64 hangs 3336 - radeonsi: always use Wave64 for HS/GS/VS shader stages (except GS fast launch)
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