Searched refs:Win32Socket (Results 1 – 3 of 3) sorted by relevance
115 struct Win32Socket::DnsLookup {121 class Win32Socket::EventSink : public Win32Window {123 explicit EventSink(Win32Socket* parent) : parent_(parent) {} in EventSink()137 Win32Socket* parent_;140 void Win32Socket::EventSink::Dispose() { in Dispose()149 bool Win32Socket::EventSink::OnMessage(UINT uMsg, in OnMessage()163 bool Win32Socket::EventSink::OnSocketNotify(UINT uMsg, in OnSocketNotify()183 bool Win32Socket::EventSink::OnDnsNotify(WPARAM wParam, in OnDnsNotify()194 void Win32Socket::EventSink::OnNcDestroy() { in OnNcDestroy()207 Win32Socket::Win32Socket() in Win32Socket() function in rtc::Win32Socket[all …]
29 class Win32Socket : public AsyncSocket {31 Win32Socket();32 ~Win32Socket() override;54 Win32Socket* Accept(SocketAddress* out_addr) override;
31 rtc::Win32Socket* sock = new rtc::Win32Socket(); in CreateClientSocket()