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Searched refs:WindowsFocusOrder (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/imgui/
Dimgui.cpp3512 IM_ASSERT(g.WindowsFocusOrder.Size == g.Windows.Size); in NewFrame()
3589 g.WindowsFocusOrder.clear(); in Shutdown()
4519 g.WindowsFocusOrder.push_back(window); in CreateNewWindow()
5535 if (g.WindowsFocusOrder.back() == window) in BringWindowToFocusFront()
5537 for (int i = g.WindowsFocusOrder.Size - 2; i >= 0; i--) // We can ignore the front most window in BringWindowToFocusFront()
5538 if (g.WindowsFocusOrder[i] == window) in BringWindowToFocusFront()
5540 …memmove(&g.WindowsFocusOrder[i], &g.WindowsFocusOrder[i + 1], (size_t)(g.WindowsFocusOrder.Size - … in BringWindowToFocusFront()
5541 g.WindowsFocusOrder[g.WindowsFocusOrder.Size - 1] = window; in BringWindowToFocusFront()
5614 for (int i = g.WindowsFocusOrder.Size - 1; i >= 0; i--) in FocusPreviousWindowIgnoringOne()
5617 ImGuiWindow* window = g.WindowsFocusOrder[i]; in FocusPreviousWindowIgnoringOne()
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Dimgui_internal.h777 …ImVector<ImGuiWindow*> WindowsFocusOrder; // Windows, sorted in focus order, bac… member