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Searched refs:WorkgroupSizeX (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/src/Pipeline/
DComputeProgram.cpp220 auto invocationsPerWorkgroup = modes.WorkgroupSizeX * modes.WorkgroupSizeY * modes.WorkgroupSizeZ; in run()
230 data.workgroupSize[X] = modes.WorkgroupSizeX; in run()
DSpirvShader.hpp559 int WorkgroupSizeX = 1; member
DSpirvShader.cpp369 modes.WorkgroupSizeX = object.constantValue[0];
952 modes.WorkgroupSizeX = insn.word(3); in ProcessExecutionMode()