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Searched refs:WorkgroupSizeY (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/src/Pipeline/
DComputeProgram.cpp220 auto invocationsPerWorkgroup = modes.WorkgroupSizeX * modes.WorkgroupSizeY * modes.WorkgroupSizeZ; in run()
231 data.workgroupSize[Y] = modes.WorkgroupSizeY; in run()
DSpirvShader.hpp560 int WorkgroupSizeY = 1; member
DSpirvShader.cpp370 modes.WorkgroupSizeY = object.constantValue[1];
953 modes.WorkgroupSizeY = insn.word(4); in ProcessExecutionMode()