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Searched refs:WriteConicPatch (Results 1 – 5 of 5) sorted by relevance

/external/skia/src/gpu/tessellate/
DGrPathTessellator.cpp204 GrPathShader::WriteConicPatch(pts, *w, instanceLocations[level]); in prepare()
268 GrPathShader::WriteConicPatch(pts, *w, vertexData + fPatchVertexCount); in prepare()
320 GrPathShader::WriteConicPatch(pts, *w, vertexData + fPatchVertexCount); in prepare()
DGrPathShader.h56 static void WriteConicPatch(const SkPoint pts[3], float w, SkPoint patch[4]) { in WriteConicPatch() function
DGrStrokeHardwareTessellator.cpp364 GrPathShader::WriteConicPatch(p, w, asPatch); in internalConicPatchesTo()
815 GrPathShader::WriteConicPatch(p, *w, scratchPts); in prepare()
DGrStrokeFixedCountTessellator.cpp90 GrPathShader::WriteConicPatch(p, w, conic); in conicTo()
DGrStrokeIndirectTessellator.cpp889 GrPathShader::WriteConicPatch(pts, iter.w(), scratch); in writeBuffers()