Searched refs:XDefaultDepth (Results 1 – 7 of 7) sorted by relevance
/external/swiftshader/src/WSI/ |
D | libX11.cpp | 38 getFuncAddress(libX11, "XDefaultDepth", &XDefaultDepth); in LibX11exports()
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D | libX11.hpp | 35 int (*XDefaultDepth)(Display *display, int screen_number); member
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/external/swiftshader/src/Main/ |
D | libX11.cpp | 28 XDefaultDepth = (int (*)(Display*, int))getProcAddress(libX11, "XDefaultDepth"); in LibX11exports()
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D | libX11.hpp | 34 int (*XDefaultDepth)(Display *display, int screen_number); member
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D | FrameBufferX11.cpp | 55 int depth = libX11->XDefaultDepth(x_display, screen); in FrameBufferX11()
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/external/ImageMagick/MagickCore/ |
D | vms.h | 91 #define XDefaultDepth XDEFAULTDEPTH macro
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D | xwindow.c | 519 depth=(unsigned int) XDefaultDepth(display,XDefaultScreen(display)); in XAnnotateImage() 1195 visual_template.depth=XDefaultDepth(display,XDefaultScreen(display)); in XBestVisualInfo() 2335 depth=(unsigned int) XDefaultDepth(display,XDefaultScreen(display)); in XDrawImage()
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