Searched refs:_3DSTATE_LOAD_INDIRECT (Results 1 – 11 of 11) sorted by relevance
79 OUT_BATCH(_3DSTATE_LOAD_INDIRECT | 0); /* disable indirect state */ in gen3_render_copyfunc()
261 #define _3DSTATE_LOAD_INDIRECT (CMD_3D|(0x1d<<24)|(0x7<<16)) macro
250 #define _3DSTATE_LOAD_INDIRECT (CMD_3D|(0x1d<<24)|(0x7<<16)) macro
211 OUT_BATCH(_3DSTATE_LOAD_INDIRECT | 0); /* disable indirect state */ in i915_emit_invarient_state()
137 *b++ = (_3DSTATE_LOAD_INDIRECT | 0); /* disable indirect state */ in copy()
136 *b++ = (_3DSTATE_LOAD_INDIRECT | 0); /* disable indirect state */ in copy()
139 *b++ = (_3DSTATE_LOAD_INDIRECT | 0); /* disable indirect state */ in copy()
144 *b++ = (_3DSTATE_LOAD_INDIRECT | 0); /* disable indirect state */ in render_copy()
262 #define _3DSTATE_LOAD_INDIRECT (CMD_3D|(0x1d<<24)|(0x7<<16)) macro
107 _3DSTATE_LOAD_INDIRECT | 0, 0};