Searched refs:_3DSTATE_PIXEL_SHADER_PROGRAM (Results 1 – 12 of 12) sorted by relevance
34 #define _3DSTATE_PIXEL_SHADER_PROGRAM (CMD_3D|(0x1d<<24)|(0x5<<16)) macro617 _3DSTATE_PIXEL_SHADER_PROGRAM | \
182 OUT_BATCH(_3DSTATE_PIXEL_SHADER_PROGRAM | (1 + 3*3 - 2)); in gen3_render_copyfunc()
484 #define _3DSTATE_PIXEL_SHADER_PROGRAM (CMD_3D|(0x1d<<24)|(0x5<<16)) macro
368 #define _3DSTATE_PIXEL_SHADER_PROGRAM (CMD_3D|(0x1d<<24)|(0x5<<16)) macro
489 *(p->decl++) = _3DSTATE_PIXEL_SHADER_PROGRAM; in i915_init_program()
195 *b++ = (_3DSTATE_PIXEL_SHADER_PROGRAM | (1 + 3*3 - 2)); in copy()
208 *b++ = (_3DSTATE_PIXEL_SHADER_PROGRAM | (1 + 3*3 - 2)); in copy()
221 *b++ = (_3DSTATE_PIXEL_SHADER_PROGRAM | (1 + 3*3 - 2)); in render_copy()
55 _3DSTATE_PIXEL_SHADER_PROGRAM | ((2*3)-1),1102 *(p->decl++) = _3DSTATE_PIXEL_SHADER_PROGRAM; in i915_init_compile()
496 #define _3DSTATE_PIXEL_SHADER_PROGRAM (CMD_3D|(0x1d<<24)|(0x5<<16)) macro