Searched refs:_3DSTATE_STIPPLE (Results 1 – 14 of 14) sorted by relevance
211 st[0] = _3DSTATE_STIPPLE; in upload_STIPPLE()
852 #define _3DSTATE_STIPPLE ((0x3<<29)|(0x1d<<24)|(0x83<<16)) macro
81 OUT_BATCH(_3DSTATE_STIPPLE); in gen3_render_copyfunc()
837 #define _3DSTATE_STIPPLE ((0x3<<29)|(0x1d<<24)|(0x83<<16)) macro
631 #define _3DSTATE_STIPPLE (CMD_3D|(0x1d<<24)|(0x83<<16)) macro
722 #define _3DSTATE_STIPPLE ((0x3<<29)|(0x1d<<24)|(0x83<<16)) macro
515 #define _3DSTATE_STIPPLE ((0x3<<29)|(0x1d<<24)|(0x83<<16)) macro
1071 i830->state.Stipple[I830_STPREG_ST0] = _3DSTATE_STIPPLE; in i830_init_packets()
974 i915->state.Stipple[I915_STPREG_ST0] = _3DSTATE_STIPPLE; in i915_init_packets()
139 *b++ = (_3DSTATE_STIPPLE); in copy()
138 *b++ = (_3DSTATE_STIPPLE); in copy()
141 *b++ = (_3DSTATE_STIPPLE); in copy()
146 *b++ = (_3DSTATE_STIPPLE); in render_copy()