Searched refs:_BoundArrays (Results 1 – 3 of 3) sorted by relevance
421 GLbitfield mask = vao->Enabled & binding->_BoundArrays; in compute_vbo_offset_range()572 const GLbitfield bound = enabled & binding->_BoundArrays; in _mesa_update_vao_derived_arrays()635 const GLbitfield bound2 = enabled & binding2->_BoundArrays; in _mesa_update_vao_derived_arrays()707 assert(util_bitcount(binding->_BoundArrays & vao->Enabled) == 1 in _mesa_update_vao_derived_arrays()708 || (vao->Enabled & ~binding->_BoundArrays) == 0); in _mesa_update_vao_derived_arrays()727 assert(util_bitcount(binding2->_BoundArrays & vao->Enabled) == 1 in _mesa_update_vao_derived_arrays()728 || (vao->Enabled & ~binding->_BoundArrays) == 0); in _mesa_update_vao_derived_arrays()843 mask &= ~buffer_binding->_BoundArrays; in _mesa_all_varyings_in_vbos()870 mask &= ~buffer_binding->_BoundArrays; in _mesa_all_buffers_are_unmapped()890 mask &= ~binding->_BoundArrays; in _mesa_vao_map_arrays()[all …]
182 vao->BufferBinding[array->BufferBindingIndex]._BoundArrays &= ~array_bit; in _mesa_vertex_attrib_binding()183 vao->BufferBinding[bindingIndex]._BoundArrays |= array_bit; in _mesa_vertex_attrib_binding()237 vao->VertexAttribBufferMask &= ~binding->_BoundArrays; in _mesa_bind_vertex_buffer()239 vao->VertexAttribBufferMask |= binding->_BoundArrays; in _mesa_bind_vertex_buffer()243 vao->NewArrays |= vao->Enabled & binding->_BoundArrays; in _mesa_bind_vertex_buffer()266 vao->NonZeroDivisorMask |= binding->_BoundArrays; in vertex_binding_divisor()268 vao->NonZeroDivisorMask &= ~binding->_BoundArrays; in vertex_binding_divisor()270 vao->NewArrays |= vao->Enabled & binding->_BoundArrays; in vertex_binding_divisor()3804 dst->_BoundArrays = src->_BoundArrays; in _mesa_copy_vertex_buffer_binding()3869 binding->_BoundArrays = BITFIELD_BIT(index); in init_array()
1491 GLbitfield _BoundArrays; /**< Arrays bound to this binding point */ member