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Searched refs:_ClipRectStack (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/imgui/
Dimgui_draw.cpp368 _ClipRectStack.resize(0); in Clear()
384 _ClipRectStack.clear(); in ClearFreeMemory()
409 #define GetCurrentClipRect() (_ClipRectStack.Size ? _ClipRectStack.Data[_ClipRectStack.Size-1] …
483 if (intersect_with_current_clip_rect && _ClipRectStack.Size) in PushClipRect()
485 ImVec4 current = _ClipRectStack.Data[_ClipRectStack.Size-1]; in PushClipRect()
494 _ClipRectStack.push_back(cr); in PushClipRect()
505 IM_ASSERT(_ClipRectStack.Size > 0); in PopClipRect()
506 _ClipRectStack.pop_back(); in PopClipRect()
549 draw_cmd.ClipRect = _ClipRectStack.back(); in ChannelsSplit()
1194 ImVec4 clip_rect = _ClipRectStack.back(); in AddText()
Dimgui.h1811 ImVector<ImVec4> _ClipRectStack; // [Internal] member
1826 …inline ImVec2 GetClipRectMin() const { const ImVec4& cr = _ClipRectStack.back(); return ImVec2(c… in GetClipRectMin()
1827 …inline ImVec2 GetClipRectMax() const { const ImVec4& cr = _ClipRectStack.back(); return ImVec2(c… in GetClipRectMax()
Dimgui.cpp3749 window->ClipRect = window->DrawList->_ClipRectStack.back(); in PushClipRect()
3756 window->ClipRect = window->DrawList->_ClipRectStack.back(); in PopClipRect()