Searched refs:_ColorDrawBufferIndexes (Results 1 – 20 of 20) sorted by relevance
791 if (fb->_ColorDrawBufferIndexes[count] != bufIndex) { in _mesa_drawbuffers()793 fb->_ColorDrawBufferIndexes[count] = bufIndex; in _mesa_drawbuffers()807 if (fb->_ColorDrawBufferIndexes[buf] != bufIndex) { in _mesa_drawbuffers()809 fb->_ColorDrawBufferIndexes[buf] = bufIndex; in _mesa_drawbuffers()814 if (fb->_ColorDrawBufferIndexes[buf] != BUFFER_NONE) { in _mesa_drawbuffers()816 fb->_ColorDrawBufferIndexes[buf] = BUFFER_NONE; in _mesa_drawbuffers()826 if (fb->_ColorDrawBufferIndexes[buf] != BUFFER_NONE) { in _mesa_drawbuffers()828 fb->_ColorDrawBufferIndexes[buf] = BUFFER_NONE; in _mesa_drawbuffers()
146 fb->_ColorDrawBufferIndexes[0] = BUFFER_BACK_LEFT; in _mesa_initialize_window_framebuffer()153 fb->_ColorDrawBufferIndexes[0] = BUFFER_FRONT_LEFT; in _mesa_initialize_window_framebuffer()189 fb->_ColorDrawBufferIndexes[0] = BUFFER_COLOR0; in _mesa_initialize_user_framebuffer()569 gl_buffer_index buf = fb->_ColorDrawBufferIndexes[output]; in update_color_draw_buffers()1010 fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT); in _mesa_is_front_buffer_drawing()
197 gl_buffer_index buf = ctx->DrawBuffer->_ColorDrawBufferIndexes[i]; in clear()325 ctx->DrawBuffer->_ColorDrawBufferIndexes[drawbuffer]; in make_color_buffer_mask()
3610 gl_buffer_index _ColorDrawBufferIndexes[MAX_DRAW_BUFFERS]; member
48 if (fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT) { in intel_check_front_buffer_rendering()
773 if (fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT) in i830_update_draw_buffer()
664 if (fb->_ColorDrawBufferIndexes[buf] != BUFFER_NONE) { in _swrast_map_renderbuffers()665 map_attachment(ctx, fb, fb->_ColorDrawBufferIndexes[buf]); in _swrast_map_renderbuffers()695 if (fb->_ColorDrawBufferIndexes[buf] != BUFFER_NONE) { in _swrast_unmap_renderbuffers()696 unmap_attachment(ctx, fb, fb->_ColorDrawBufferIndexes[buf]); in _swrast_unmap_renderbuffers()
201 gl_buffer_index idx = drawFb->_ColorDrawBufferIndexes[i]; in blit_nearest()574 gl_buffer_index idx = drawFb->_ColorDrawBufferIndexes[i]; in blit_linear()
454 if ((ctx->DrawBuffer->_ColorDrawBufferIndexes[0] != BUFFER_BIT_FRONT_LEFT) && in get_line_func()455 (ctx->DrawBuffer->_ColorDrawBufferIndexes[0] != BUFFER_BIT_BACK_LEFT)) in get_line_func()515 && ctx->DrawBuffer->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT in get_line_func()
1012 if ((ctx->DrawBuffer->_ColorDrawBufferIndexes[0] != BUFFER_BIT_FRONT_LEFT) && in get_triangle_func()1013 (ctx->DrawBuffer->_ColorDrawBufferIndexes[0] != BUFFER_BIT_BACK_LEFT)) in get_triangle_func()
103 - mesa: use signed temporary variable to store \_ColorDrawBufferIndexes105 \_ColorDrawBufferIndexes
75 ctx->DrawBuffer->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT) { in nouveau_flush()
399 (fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT || in validate_framebuffer()
446 gl_buffer_index b = ctx->DrawBuffer->_ColorDrawBufferIndexes[i]; in st_Clear()
818 gl_buffer_index idx = fb->_ColorDrawBufferIndexes[i]; in st_DrawBufferAllocate()
501 idx = stfb->Base._ColorDrawBufferIndexes[0]; in st_framebuffer_create()
220 if (fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT) { in radeon_draw_buffer()
1367 if (((1 << fb->_ColorDrawBufferIndexes[buf]) & mask) == 0) in brw_blorp_clear_color()
1630 gl_buffer_index b = ctx->DrawBuffer->_ColorDrawBufferIndexes[i]; in _mesa_meta_drawbuffers_and_colormask()