Searched refs:_DeferredTexture (Results 1 – 3 of 3) sorted by relevance
216 swrast->_DeferredTexture = GL_FALSE; in _swrast_update_deferred_texture()224 swrast->_DeferredTexture = GL_FALSE; in _swrast_update_deferred_texture()227 swrast->_DeferredTexture = GL_FALSE; in _swrast_update_deferred_texture()231 swrast->_DeferredTexture = GL_FALSE; in _swrast_update_deferred_texture()234 swrast->_DeferredTexture = GL_TRUE; in _swrast_update_deferred_texture()
237 GLboolean _DeferredTexture; member
1205 if (shaderOrTexture && !swrast->_DeferredTexture) { in _swrast_write_rgba_span()1264 if (shaderOrTexture && swrast->_DeferredTexture) { in _swrast_write_rgba_span()