Searched refs:_EnabledLights (Results 1 – 12 of 12) sorted by relevance
623 GLbitfield mask = ctx->Light._EnabledLights; in _mesa_update_material()633 GLbitfield mask = ctx->Light._EnabledLights; in _mesa_update_material()657 GLbitfield mask = ctx->Light._EnabledLights; in _mesa_update_material()667 GLbitfield mask = ctx->Light._EnabledLights; in _mesa_update_material()678 GLbitfield mask = ctx->Light._EnabledLights; in _mesa_update_material()688 GLbitfield mask = ctx->Light._EnabledLights; in _mesa_update_material()888 GLbitfield mask = ctx->Light._EnabledLights; in _mesa_update_lighting()959 GLbitfield mask = ctx->Light._EnabledLights; in compute_light_positions()1194 ctx->Light._EnabledLights = 0; in _mesa_init_lighting()
532 ctx->Light._EnabledLights |= 1u << (cap - GL_LIGHT0); in _mesa_set_enable()535 ctx->Light._EnabledLights &= ~(1u << (cap - GL_LIGHT0)); in _mesa_set_enable()
153 mask = ctx->Light._EnabledLights; in shade_rastpos()
189 mask = ctx->Light._EnabledLights; in make_state_key()
640 GLbitfield _EnabledLights; /**< bitmask containing enabled lights */ member
266 mask = ctx->Light._EnabledLights; in nv20_emit_material_ambient()290 mask = ctx->Light._EnabledLights; in nv20_emit_material_diffuse()310 mask = ctx->Light._EnabledLights; in nv20_emit_material_specular()
349 mask = ctx->Light._EnabledLights; in nv10_emit_material_ambient()372 mask = ctx->Light._EnabledLights; in nv10_emit_material_diffuse()391 mask = ctx->Light._EnabledLights; in nv10_emit_material_specular()
192 mask = ctx->Light._EnabledLights; in nouveau_enable()
109 mask = ctx->Light._EnabledLights; in TAG()288 mask = ctx->Light._EnabledLights; in TAG()427 &ctx->Light.Light[ffs(ctx->Light._EnabledLights) - 1]; in TAG()582 mask = ctx->Light._EnabledLights; in TAG()
402 if (util_is_power_of_two_or_zero(ctx->Light._EnabledLights)) in validate_lighting()
893 GLbitfield mask = ctx->Light._EnabledLights; in update_light()
1117 GLbitfield mask = ctx->Light._EnabledLights; in update_light()