Searched refs:_IsIntegerFormat (Results 1 – 6 of 6) sorted by relevance
147 (texObj->_IsIntegerFormat || in _mesa_is_texture_complete()157 if (texObj->_IsIntegerFormat && in _mesa_is_texture_complete()
732 t->_IsIntegerFormat = datatype == GL_INT || datatype == GL_UNSIGNED_INT; in _mesa_test_texobj_completeness()
984 GLboolean _IsIntegerFormat; /**< Does the texture store integer values? */ member
117 if (texobj->_IsIntegerFormat && st->ctx->Const.ForceIntegerTexNearest) { in st_convert_sampler()168 const GLboolean is_integer = texobj->_IsIntegerFormat; in st_convert_sampler()
396 if (t->_IsIntegerFormat || datatype == GL_SIGNED_NORMALIZED) { in brw_get_texture_swizzle()
5280 !(GEN_GEN == 7 && !GEN_IS_HASWELL && texObj->_IsIntegerFormat)) {5339 texObj->_IsIntegerFormat,