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Searched refs:_NEW_FRAG_CLAMP (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/mesa/program/
Dprog_statevars.c679 return _NEW_TEXTURE_STATE | _NEW_BUFFERS | _NEW_FRAG_CLAMP; in _mesa_program_state_flags()
682 return _NEW_FOG | _NEW_BUFFERS | _NEW_FRAG_CLAMP; in _mesa_program_state_flags()
/external/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_state_upload.c426 DEFINE_BIT(_NEW_FRAG_CLAMP),
Dbrw_wm.c370 _NEW_FRAG_CLAMP | in brw_wm_state_dirty()
/external/mesa3d/src/mesa/main/
Dblend.c1141 ctx->NewState |= _NEW_FRAG_CLAMP; /* for state constants */ in _mesa_update_clamp_fragment_color()
Dmtypes.h4564 #define _NEW_FRAG_CLAMP (1u << 29) macro
/external/mesa3d/docs/relnotes/
D20.2.0.rst3415 - st/mesa: Move _NEW_FRAG_CLAMP to NewFragClamp driver flag.
3416 - mesa: set _NEW_FRAG_CLAMP only when needed