Searched refs:_Status (Results 1 – 25 of 26) sorted by relevance
12
717 fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; in st_validate_framebuffer()724 fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; in st_validate_framebuffer()730 fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; in st_validate_framebuffer()736 fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; in st_validate_framebuffer()741 fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; in st_validate_framebuffer()751 fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; in st_validate_framebuffer()767 fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; in st_validate_framebuffer()
172 if (!no_error && ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { in clear()352 if (!no_error && ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { in clear_bufferiv()471 if (!no_error && ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE) { in clear_bufferuiv()565 if (!no_error && ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE) { in clear_bufferfv()725 if (!no_error && ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { in clear_bufferfi()
221 fb->_Status = 0; /* "indeterminate" */ in invalidate_framebuffer()648 fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED; in _mesa_validate_framebuffer()655 fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED; in _mesa_validate_framebuffer()1132 fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT; in _mesa_test_framebuffer_completeness()1143 fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT; in _mesa_test_framebuffer_completeness()1160 fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED; in _mesa_test_framebuffer_completeness()1164 fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT; in _mesa_test_framebuffer_completeness()1190 fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; in _mesa_test_framebuffer_completeness()1198 fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE; in _mesa_test_framebuffer_completeness()1223 fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE; in _mesa_test_framebuffer_completeness()[all …]
159 fb->_Status = GL_FRAMEBUFFER_COMPLETE_EXT; in _mesa_initialize_window_framebuffer()639 if (fb->_Status != GL_FRAMEBUFFER_COMPLETE) { in update_framebuffer()692 if (fb->_Status == 0) { in renderbuffer_exists()696 if (fb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { in renderbuffer_exists()966 _mesa_enum_to_string(fb->_Status)); in _mesa_print_framebuffer()
371 if (drawFb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT || in blit_framebuffer()372 readFb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { in blit_framebuffer()
247 if (ctx->ReadBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { in _mesa_CopyPixels()
488 if (ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { in _mesa_Accum()
741 fb->_Status = 0; in updated_drawbuffers()
184 if (ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { in _mesa_valid_to_render()
2311 if (ctx->ReadBuffer->_Status == 0) { in copytexture_error_check()2314 if (ctx->ReadBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { in copytexture_error_check()2560 if (ctx->ReadBuffer->_Status == 0) { in copytexsubimage_error_check()2563 if (ctx->ReadBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { in copytexsubimage_error_check()2702 fb->_Status = 0; in check_rtt_cb()
1054 if (!no_error && ctx->ReadBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { in read_pixels()
3559 GLenum16 _Status; member
1299 if (ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE) { in find_custom_value()
59 if (fb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) in nv04_emit_framebuffer()
87 if (fb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) in nv20_emit_framebuffer()
102 if (fb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) in nv10_emit_framebuffer()
323 fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; in nouveau_check_framebuffer_complete()
546 fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED; \
725 if (fb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { in i915_update_draw_buffer()
738 if (fb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { in i830_update_draw_buffer()
206 if (fb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { in radeon_draw_buffer()
859 fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED; in radeon_validate_framebuffer()
642 fb->_Status = error_id; \