Searched refs:__lookup_by_key (Results 1 – 6 of 6) sorted by relevance
/external/flatbuffers/tests/MyGame/Example/ |
D | Referrable.java | 42 …public static Referrable __lookup_by_key(Referrable obj, int vectorLocation, long key, ByteBuffer … in __lookup_by_key() method in Referrable 68 public Referrable getByKey(long key) { return __lookup_by_key(null, __vector(), key, bb); } in getByKey() 69 …public Referrable getByKey(Referrable obj, long key) { return __lookup_by_key(obj, __vector(), ke… in getByKey()
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D | Monster.java | 58 … key) { int o = __offset(26); return o != 0 ? MyGame.Example.Monster.__lookup_by_key(null, __vecto… in testarrayoftablesByKey() 59 … key) { int o = __offset(26); return o != 0 ? MyGame.Example.Monster.__lookup_by_key(obj, __vector… in testarrayoftablesByKey() 146 …y) { int o = __offset(74); return o != 0 ? MyGame.Example.Referrable.__lookup_by_key(null, __vecto… in vectorOfReferrablesByKey() 147 …y) { int o = __offset(74); return o != 0 ? MyGame.Example.Referrable.__lookup_by_key(obj, __vector… in vectorOfReferrablesByKey() 162 …y) { int o = __offset(80); return o != 0 ? MyGame.Example.Referrable.__lookup_by_key(null, __vecto… in vectorOfStrongReferrablesByKey() 163 …y) { int o = __offset(80); return o != 0 ? MyGame.Example.Referrable.__lookup_by_key(obj, __vector… in vectorOfStrongReferrablesByKey() 295 …public static Monster __lookup_by_key(Monster obj, int vectorLocation, String key, ByteBuffer bb) { in __lookup_by_key() method in Monster 321 public Monster getByKey(String key) { return __lookup_by_key(null, __vector(), key, bb); } in getByKey() 322 …public Monster getByKey(Monster obj, String key) { return __lookup_by_key(obj, __vector(), key, b… in getByKey()
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D | Monster.kt | 166 MyGame.Example.Monster.__lookup_by_key(null, __vector(o), key, bb) in testarrayoftablesByKey() 174 MyGame.Example.Monster.__lookup_by_key(obj, __vector(o), key, bb) in testarrayoftablesByKey() 552 MyGame.Example.Referrable.__lookup_by_key(null, __vector(o), key, bb) in vectorOfReferrablesByKey() 560 MyGame.Example.Referrable.__lookup_by_key(obj, __vector(o), key, bb) in vectorOfReferrablesByKey() 618 MyGame.Example.Referrable.__lookup_by_key(null, __vector(o), key, bb) in vectorOfStrongReferrablesByKey() 626 MyGame.Example.Referrable.__lookup_by_key(obj, __vector(o), key, bb) in vectorOfStrongReferrablesByKey() 966 … fun __lookup_by_key(obj: Monster?, vectorLocation: Int, key: String, bb: ByteBuffer) : Monster? { in finishMonsterBuffer() method
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D | Referrable.kt | 57 …fun __lookup_by_key(obj: Referrable?, vectorLocation: Int, key: ULong, bb: ByteBuffer) : Referrabl… in __lookup_by_key() method
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D | Referrable.cs | 44 public static Referrable? __lookup_by_key(int vectorLocation, ulong key, ByteBuffer bb) { in __lookup_by_key() method
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D | Monster.cs | 57 …) { int o = __p.__offset(26); return o != 0 ? MyGame.Example.Monster.__lookup_by_key(__p.__vector(… in TestarrayoftablesByKey() 139 … int o = __p.__offset(74); return o != 0 ? MyGame.Example.Referrable.__lookup_by_key(__p.__vector(… in VectorOfReferrablesByKey() 153 … int o = __p.__offset(80); return o != 0 ? MyGame.Example.Referrable.__lookup_by_key(__p.__vector(… in VectorOfStrongReferrablesByKey() 302 public static Monster? __lookup_by_key(int vectorLocation, string key, ByteBuffer bb) { in __lookup_by_key() method
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