Searched refs:_addiu (Results 1 – 2 of 2) sorted by relevance
/external/swiftshader/third_party/subzero/src/ |
D | IceTargetLoweringMIPS32.cpp | 1816 Target->_addiu(ScratchReg, Base, Offset); in newBaseRegister() 2413 _addiu(T, SP, CurrentAllocaOffset); in lowerAlloca() 2430 _addiu(T1, TotalSizeR, MIPS32_STACK_ALIGNMENT_BYTES - 1); in lowerAlloca() 2431 _addiu(T2, getZero(), -MIPS32_STACK_ALIGNMENT_BYTES); in lowerAlloca() 2580 _addiu(T_Lo, getZero(), 0); in lowerInt64Arithmetic() 2584 _addiu(T_Lo, getZero(), 0); in lowerInt64Arithmetic() 2634 _addiu(T_Hi, getZero(), 0); in lowerInt64Arithmetic() 2637 _addiu(T_Hi, getZero(), 0); in lowerInt64Arithmetic() 2812 _addiu(T, T0R, Value); in lowerArithmetic() 2855 _addiu(T, T0R, -Value); in lowerArithmetic() [all …]
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D | IceTargetLoweringMIPS32.h | 230 void _addiu(Variable *Dest, Variable *Src, uint32_t Imm) { in _addiu() function 234 void _addiu(Variable *Dest, Variable *Src0, Operand *Src1, RelocOp Reloc) { in _addiu() function
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