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Searched refs:_d1 (Results 1 – 6 of 6) sorted by relevance

/external/llvm-project/llvm/test/CodeGen/Hexagon/
Deh_return.ll38 %_d1 = getelementptr inbounds %struct.Data, %struct.Data* %d, i32 0, i32 0
39 %4 = load i32, i32* %_d1, align 4
/external/llvm/test/CodeGen/Hexagon/
Deh_return.ll38 %_d1 = getelementptr inbounds %struct.Data, %struct.Data* %d, i32 0, i32 0
39 %4 = load i32, i32* %_d1, align 4
/external/flatbuffers/tests/
Dmonster_extra_my_game_generated.dart106 final double _d1;
129 _d1 = d1,
153 fbBuilder.addFloat64(1, _d1);
Dmonster_extra_generated.h90 bool mutate_d1(double _d1) { in mutate_d1()
91 return SetField<double>(VT_D1, _d1, std::numeric_limits<double>::quiet_NaN()); in mutate_d1()
294 auto _d1 = _o->d1; in CreateMonsterExtra() local
306 _d1, in CreateMonsterExtra()
/external/llvm-project/libc/AOR_v20.02/math/test/
Dulp.c630 #define T(x) x##_d1
/external/arm-optimized-routines/math/test/
Dulp.c631 #define T(x) x##_d1