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Searched refs:_d2 (Results 1 – 6 of 6) sorted by relevance

/external/llvm-project/llvm/test/CodeGen/Hexagon/
Deh_return.ll40 %_d2 = getelementptr inbounds %struct.Data, %struct.Data* %d, i32 0, i32 1
41 %5 = load i8*, i8** %_d2, align 4
/external/llvm/test/CodeGen/Hexagon/
Deh_return.ll40 %_d2 = getelementptr inbounds %struct.Data, %struct.Data* %d, i32 0, i32 1
41 %5 = load i8*, i8** %_d2, align 4
/external/flatbuffers/tests/
Dmonster_extra_my_game_generated.dart107 final double _d2;
130 _d2 = d2,
154 fbBuilder.addFloat64(2, _d2);
Dmonster_extra_generated.h96 bool mutate_d2(double _d2) { in mutate_d2()
97 return SetField<double>(VT_D2, _d2, std::numeric_limits<double>::infinity()); in mutate_d2()
295 auto _d2 = _o->d2; in CreateMonsterExtra() local
307 _d2, in CreateMonsterExtra()
/external/llvm-project/libc/AOR_v20.02/math/test/
Dulp.c633 #define T(x) x##_d2
/external/arm-optimized-routines/math/test/
Dulp.c634 #define T(x) x##_d2